Attributes and Ninjutsu
In Ninja Saga, there are 5 element types of attributes and Ninjutsu.
Each type of attribute provides unique effects to the characters as well as damage bonus to the corresponding element-based Ninjutsu.
Wind
Wind Element
This element represents "speed" and "agility". Wind ninjas react and take actions quickly than other types of ninjas.
Wind Attribute
This attribute provides agility and dodge bonus.
Wind Ninjutsu
Wind Ninjutsu requires less cool down and chakra consumption than other types of Ninjutsu, while its damage is also lower.
Fire
Fire Element
This element represents "damage" and "burn".
Fire Attribute
This attribute provides damage bonus to all damaging moves and has a chance to increase your damage potential greatly.
Fire Ninjutsu
Fire Ninjutsu does lots of damage to the opponents but they don't have any effective side effects (i.e. no stun or other crowd control abilities).
Lightning
Lightning Element
This element represents "damage" and "burst". When lightning ninjas gets into their full potential, they may be able to kill their opponents in a very short time.
Lightning Attribute
This attribute provides the ninja potential of heavy front loaded damage.
Lightning Ninjutsu
Lightning Ninjutsu creates slightly higher damage than Wind, Water and Earth. It also gives little crowd control abilities (e.g. weak stun), but it requires higher chakra consumption as a trade-off.
Water
Water Element
This element represents "heal" and "cleanse". Water ninjas have very good resistance to negative effects and are very good healing support to their teammates.
Water Attribute
This attribute provides a larger chakra pool to the characters. It also gives the characters a chance to remove all negative effects (i.e. stun, sleep, dot, etc.).
Water Ninjutsu
Water Ninjutsu provides effect healing skills and supportive skills (i.e. remove negative effect skill, which will be introduced in the near future). Water Ninjutsu does not do good damage when compare to other elements.
Earth
Earth Element
This element represents "health" and "defence". Earth ninjas have good defensive skills to support themselves and teammates. They are also able to provide some decent crowd control abilities (e.g. stun).
Earth Attribute
This attribute provides a larger health pool to the characters. It also gives the characters a chance to harden themselves and deal 30% of the damage taken to the attackers. (e.g. if you take 100 damage from an attack move, then you do 30 damage to the attacker.)
Earth Ninjutsu
Earth Ninjutsu provides protective effect and decent crowd control. Earth Ninjutsu doesn't do as much damage as Fire or Lightning but they do slightly higher damage than Water and Wind.
Recent Changes
Many of you must have already noticed that the 5 basic attributes in the game have been adjusted.
(For details: Please read http://www.ninjasaga.com/forum/viewtopic.php?f=17&t=156)
We understand the changes affect all the players. However, in order to make the game to be more interesting and balanced, we think the changes are needed, and below you may find the theories behind some important ***.
Critical Strike Damage
The critical strike damage bonus is reduced from 200% to 150% because we have noticed that the critical strike damage is so high that some battles are ended within 2-3 turns for some lucky ninjas.
This is problematic in the PvP environment.
Imagine: how fun can it be when one side is killed without even taking any actions? Especially when there are a few stunning skills available, with some luck and some wit to create a critical stunning combo, joy of many players will be deprived in PvP battles.
Wind Attribute
Some players are concerning about that the Wind Ninjutsu are being relatively weak and boring in the current stage. We are also conscious about this and so it is very likely that we will add some "uniqueness" to wind Ninjutsu in the near future.
Don't forget Ninja Saga is still in an early stage and we will develop much more contents and release higher level cap from time to time.
A Lv20 Genin would be unreasonably strong to be able to dodge 1/4 of all attacks. Isn’t it?

Attribute Point Reset
Every character now has a "ONE TIME ONLY" reset on their invested attribute points and will be able to distribute them once again. Build your strategy wisely.

(Note: The reset chance is only applicable to players who created their characters before 28 Sept)
(Special Note: We don't have any plans to provide skill unlearn feature. And it is very likely that we will NOT provide this feature.)
Please be reminded that we will keep updating, improving and changing the game contents to make the game to be more interesting and fun to play.
We will try our best to avoid such changes in the future or announce them early so that you know the changes are coming.
We true-heartedly appreciate all the constructive discussions here and feedback from all of you. Please don’t hesitate to discuss the games and give us suggestions on the forum. Our developers may not be able to reply frequently in this forum (I think you would like to see us paying more effort to improve the game

Enjoy Ninja Saga and continue your path to be a mighty ninja!
Cheers,
Ninja Saga Developers