This Guide gives the exact values of every talents in each level

The Contents:

- Eye Of Mirror
- Eight Extremities
- Dark Eye
- Deadly Performance
- Demon Sound
- Explosive Lava
- Hidden Silhouette
- Enraged Forest

Last Updated: 7/16/11

Share your experience and provide guidance with your Ninja friends!

**Moderators:** colmillonegro, dannytranvan, Jole-Kze, Moderators

by **MDuh** » Sat Feb 19, 2011 8:07 pm

Talents: Level by Level Values Guide

This Guide gives the exact values of every talents in each level

The Contents:

Last Updated: 7/16/11

This Guide gives the exact values of every talents in each level

The Contents:

- Eye Of Mirror
- Eight Extremities
- Dark Eye
- Deadly Performance
- Demon Sound
- Explosive Lava
- Hidden Silhouette
- Enraged Forest

Last Updated: 7/16/11

Last edited by MDuh on Fri Jul 15, 2011 12:20 pm, edited 2 times in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:07 pm

Eye Of Mirror Talent: An ancient eye skill that grants user with strong vision and perception, but it also brings huge physical burden

premium:true,

token:400,

gold:0

Mirror of Passion

Advanced Ninjutsu: generate violet blaze of flame to burn everything the user see

cooldown:22

**Spoiler: **show

Mirror of Grace

Advanced Genjutsu: Target is trapped into the world of hallucinations

cooldown:18

**Spoiler: **show

Mirror of Strength

Advanced Ninjutsu: Chakra of user is incarnated into a titan

cooldown:24

**Spoiler: **show

Mirror of Freedom

Advanced Genjutsu: Cast the ultimate genjutsu on own self so as to travel between the world of illusions and the real world

cooldown:0

**Spoiler: **show

Eye of Mirror

The awakening of Eye of Mirror grants user with ability to copy the jutsu of target (Only apply to PvP)

cooldown:0

**Spoiler: **show

Crescent Eye of Mirror

The awakening of Crescent Eye of Mirror grants user with ability to rebound effects of genjutsu. (Only apply to PvP)

cooldown:0

**Spoiler: **show

premium:true,

token:400,

gold:0

Mirror of Passion

Advanced Ninjutsu: generate violet blaze of flame to burn everything the user see

cooldown:22

Level 1 - Cp:[lvl x 100%], Damage:[lvl x 180%],

effect type 1:"HP", duration 1: 1, effect amount 1: -2%,

Level 2 - Cp:[lvl x 140%], Damage:[lvl x 212%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%,

Level 3 - Cp:[lvl x 200%], Damage:[lvl x 256%],

effect type 1:"HP", duration 1: 3, effect amount 1: -2%,

Level 4 - Cp:[lvl x 280%], Damage:[lvl x 312%],

effect type 1:"HP", duration 1: 4, effect amount 1: -2%,

Level 5 - Cp:[lvl x 380%], Damage:[lvl x 380%],

effect type 1:"HP", duration 1: 5, effect amount 1: -2%,

Level 6 - Cp:[lvl x 500%], Damage:[lvl x 460%],

effect type 1:"HP", duration 1: 6, effect amount 1: -2%,

Level 7 - Cp:[lvl x 640%], Damage:[lvl x 552%],

effect type 1:"HP", duration 1: 7, effect amount 1: -2%,

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 656%],

effect type 1:"HP", duration 1: 8, effect amount 1: -2%,

Level 9 - Cp:[lvl x 980%], Damage:[lvl x 772%],

effect type 1:"HP", duration 1: 9, effect amount 1: -2%,

Level 10 - Cp:[lvl x 1180%], Damage:[lvl x 900%],

effect type 1:"HP", duration 1: 10, effect amount 1: -2%,

effect type 1:"HP", duration 1: 1, effect amount 1: -2%,

Level 2 - Cp:[lvl x 140%], Damage:[lvl x 212%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%,

Level 3 - Cp:[lvl x 200%], Damage:[lvl x 256%],

effect type 1:"HP", duration 1: 3, effect amount 1: -2%,

Level 4 - Cp:[lvl x 280%], Damage:[lvl x 312%],

effect type 1:"HP", duration 1: 4, effect amount 1: -2%,

Level 5 - Cp:[lvl x 380%], Damage:[lvl x 380%],

effect type 1:"HP", duration 1: 5, effect amount 1: -2%,

Level 6 - Cp:[lvl x 500%], Damage:[lvl x 460%],

effect type 1:"HP", duration 1: 6, effect amount 1: -2%,

Level 7 - Cp:[lvl x 640%], Damage:[lvl x 552%],

effect type 1:"HP", duration 1: 7, effect amount 1: -2%,

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 656%],

effect type 1:"HP", duration 1: 8, effect amount 1: -2%,

Level 9 - Cp:[lvl x 980%], Damage:[lvl x 772%],

effect type 1:"HP", duration 1: 9, effect amount 1: -2%,

Level 10 - Cp:[lvl x 1180%], Damage:[lvl x 900%],

effect type 1:"HP", duration 1: 10, effect amount 1: -2%,

Mirror of Grace

Advanced Genjutsu: Target is trapped into the world of hallucinations

cooldown:18

Level 1 - Cp:[lvl x 100%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 5%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 140%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 7%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 200%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 11%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 280%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 18%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 380%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 26%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 500%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 37%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 640%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 50%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 64%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 980%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 81%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 100%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%

effect type 1:"Restriction", duration: 3, chancetohit: 5%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 140%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 7%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 200%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 11%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 280%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 18%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 380%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 26%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 500%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 37%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 640%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 50%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 64%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 980%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 81%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 100%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%

Mirror of Strength

Advanced Ninjutsu: Chakra of user is incarnated into a titan

cooldown:24

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Titan Mode", duration 1: 2

Level 2 - Cp:[lvl x 134%], damage:[lvl x 126%],

effect type 1:"Titan Mode", duration 1: 2

Level 3 - Cp:[lvl x 182%], damage:[lvl x 158%],

effect type 1:"Titan Mode", duration 1: 2

Level 4 - Cp:[lvl x 244%], damage:[lvl x 196%],

effect type 1:"Titan Mode", duration 1: 3

Level 5 - Cp:[lvl x 320%], damage:[lvl x 240%],

effect type 1:"Titan Mode", duration 1: 3

Level 6 - Cp:[lvl x 410%], damage:[lvl x 290%],

effect type 1:"Titan Mode", duration 1: 3

Level 7 - Cp:[lvl x 514%], skill_damage:[lvl x 346%],

effect type 1:"Titan Mode", duration 1: 4

Level 8 - Cp:[lvl x 632%], damage:[lvl x 408%],

effect type 1:"Titan Mode", duration 1: 4

Level 9 - Cp:[lvl x 764%], damage:[lvl x 476%],

effect type 1:"Titan Mode", duration 1: 4

Level 10 - Cp:[lvl x 910%], damage:[lvl x 550%],

effect type 1:"Titan Mode", duration 1: 5

effect type 1:"Titan Mode", duration 1: 2

Level 2 - Cp:[lvl x 134%], damage:[lvl x 126%],

effect type 1:"Titan Mode", duration 1: 2

Level 3 - Cp:[lvl x 182%], damage:[lvl x 158%],

effect type 1:"Titan Mode", duration 1: 2

Level 4 - Cp:[lvl x 244%], damage:[lvl x 196%],

effect type 1:"Titan Mode", duration 1: 3

Level 5 - Cp:[lvl x 320%], damage:[lvl x 240%],

effect type 1:"Titan Mode", duration 1: 3

Level 6 - Cp:[lvl x 410%], damage:[lvl x 290%],

effect type 1:"Titan Mode", duration 1: 3

Level 7 - Cp:[lvl x 514%], skill_damage:[lvl x 346%],

effect type 1:"Titan Mode", duration 1: 4

Level 8 - Cp:[lvl x 632%], damage:[lvl x 408%],

effect type 1:"Titan Mode", duration 1: 4

Level 9 - Cp:[lvl x 764%], damage:[lvl x 476%],

effect type 1:"Titan Mode", duration 1: 4

Level 10 - Cp:[lvl x 910%], damage:[lvl x 550%],

effect type 1:"Titan Mode", duration 1: 5

Mirror of Freedom

Advanced Genjutsu: Cast the ultimate genjutsu on own self so as to travel between the world of illusions and the real world

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 3%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 5%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 7%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 11%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 15%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 20%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 26%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 32%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 40%

effect type 1:"resurrection", effect amount 1: 2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 3%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 5%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 7%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 11%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 15%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 20%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 26%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 32%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 40%

Eye of Mirror

The awakening of Eye of Mirror grants user with ability to copy the jutsu of target (Only apply to PvP)

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 3%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 7%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 10%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 13%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 16%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 21%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 25%

effect type 1:"copy jutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 3%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 7%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 10%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 13%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 16%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 21%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 25%

Crescent Eye of Mirror

The awakening of Crescent Eye of Mirror grants user with ability to rebound effects of genjutsu. (Only apply to PvP)

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 3%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 11%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 15%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 19%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 24%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 30%

effect type 1:"reflect genjutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 3%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 11%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 15%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 19%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 24%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 30%

Last edited by MDuh on Fri Jul 15, 2011 12:20 pm, edited 1 time in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:08 pm

Eight Extremities Talent: This talent focuses on the flexibility of 8 body parts, and the art of taijutsu.Explosive power can be achived under extreme mode but there will be serious side effects.

premium:false,

token:400,

gold:0,

Soul Punch

Basics: Concentrate all the chakra on your palm and punch target

cooldown:12

**Spoiler: **show

Eight Extremities Fist

Basic Taijutsu: Apply the usage of chakra into taijutsu and give better damage

cooldown:19

**Spoiler: **show

Extreme Mode

Extreme Mode: Develop every part of the body to a superb condition for a short period of time. (Warning: serious side effects)

cooldown:16

**Spoiler: **show

Ultimate Dance

Advanced Taijutsu: Fatal attack to a target, must be used in Extreme Mode.

cooldown:19

**Spoiler: **show

Eight Extremities

Basic Combat: Elementary battle training that increases taijutsu damage.

cooldown:0

**Spoiler: **show

Eight Extremities Strengthen

Advanced Combat: Fully utilize every part of the body

cooldown:0

**Spoiler: **show

premium:false,

token:400,

gold:0,

Soul Punch

Basics: Concentrate all the chakra on your palm and punch target

cooldown:12

Level 1 - Cp:[lvl x 170%], damage:[lvl x 150%]

Level 2 - Cp:[lvl x 168%], damage:[lvl x 164%]

Level 3 - Cp:[lvl x 163%], damage:[lvl x 186%]

Level 4 - Cp:[lvl x 154%], damage:[lvl x 218%]

Level 5 - Cp:[lvl x 141%], damage:[lvl x 258%]

Level 6 - Cp:[lvl x 124%], damage:[lvl x 308%]

Level 7 - Cp:[lvl x 103%], damage:[lvl x 368%]

Level 8 - Cp:[lvl x 79%], damage:[lvl x 436%]

Level 9 - Cp:[lvl x 51%], damage:[lvl x 514%]

Level 10 - Cp:[lvl x 20%], damage:[lvl x 600%]

Level 2 - Cp:[lvl x 168%], damage:[lvl x 164%]

Level 3 - Cp:[lvl x 163%], damage:[lvl x 186%]

Level 4 - Cp:[lvl x 154%], damage:[lvl x 218%]

Level 5 - Cp:[lvl x 141%], damage:[lvl x 258%]

Level 6 - Cp:[lvl x 124%], damage:[lvl x 308%]

Level 7 - Cp:[lvl x 103%], damage:[lvl x 368%]

Level 8 - Cp:[lvl x 79%], damage:[lvl x 436%]

Level 9 - Cp:[lvl x 51%], damage:[lvl x 514%]

Level 10 - Cp:[lvl x 20%], damage:[lvl x 600%]

Eight Extremities Fist

Basic Taijutsu: Apply the usage of chakra into taijutsu and give better damage

cooldown:19

Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 4%

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 8%

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 11%

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 16%

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 20%

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 26%

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 33%

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 40%

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 4%

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 8%

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 11%

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 16%

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 20%

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 26%

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 33%

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 40%

Extreme Mode

Extreme Mode: Develop every part of the body to a superb condition for a short period of time. (Warning: serious side effects)

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 228%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 384%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 568%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 780%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 1020%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 1288%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 1584%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 1908%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,

effect type 2:"internal injury", duration 2: 5,

effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 2260%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,

effect type 2:"internal injury", duration 2: 5,

effect type 3:"extreme mode", duration 3: 5

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 228%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 384%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 568%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 780%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 1020%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 1288%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 1584%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 1908%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,

effect type 2:"internal injury", duration 2: 5,

effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 2260%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,

effect type 2:"internal injury", duration 2: 5,

effect type 3:"extreme mode", duration 3: 5

Ultimate Dance

Advanced Taijutsu: Fatal attack to a target, must be used in Extreme Mode.

cooldown:19

Level 1 - Cp:[lvl x 100%], damage:[lvl x 320%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,

Level 2 - Cp:[lvl x 136%], damage:[lvl x 362%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 17%,

Level 3 - Cp:[lvl x 188%], damage:[lvl x 434%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 21%,

Level 4 - Cp:[lvl x 256%], damage:[lvl x 536%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 26%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 668%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 32%,

Level 6 - Cp:[lvl x 440%], damage:[lvl x 830%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 41%,

Level 7 - Cp:[lvl x 556%], damage:[lvl x 1022%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 51%,

Level 8 - Cp:[lvl x 688%], damage:[lvl x 1244%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 62%,

Level 9 - Cp:[lvl x 836%], damage:[lvl x 1496%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 75%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1778%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,

Level 2 - Cp:[lvl x 136%], damage:[lvl x 362%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 17%,

Level 3 - Cp:[lvl x 188%], damage:[lvl x 434%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 21%,

Level 4 - Cp:[lvl x 256%], damage:[lvl x 536%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 26%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 668%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 32%,

Level 6 - Cp:[lvl x 440%], damage:[lvl x 830%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 41%,

Level 7 - Cp:[lvl x 556%], damage:[lvl x 1022%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 51%,

Level 8 - Cp:[lvl x 688%], damage:[lvl x 1244%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 62%,

Level 9 - Cp:[lvl x 836%], damage:[lvl x 1496%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 75%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1778%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,

Eight Extremities

Basic Combat: Elementary battle training that increases taijutsu damage.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 1.5%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 2.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 3.7%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 5.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 7.6%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 10.1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 13%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 16.3%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 20%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,

effect type 1:"+ Taijutsu damage", effect amount 1: 1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 1.5%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 2.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 3.7%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 5.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 7.6%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 10.1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 13%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 16.3%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 20%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,

Eight Extremities Strengthen

Advanced Combat: Fully utilize every part of the body

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 1%,

effect type 2:"Max hp", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2%,

effect type 2:"Max hp", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 3%,

effect type 2:"Max hp", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 4%,

effect type 2:"Max hp", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 6%,

effect type 2:"Max hp", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 8%,

effect type 2:"Max hp", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 11%,

effect type 2:"Max hp", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 14%,

effect type 2:"Max hp", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 17%,

effect type 2:"Max hp", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 20%,

effect type 2:"Max hp", effect amount 2: 10%,

effect type 1:"Agility", effect amount 1: 1%,

effect type 2:"Max hp", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2%,

effect type 2:"Max hp", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 3%,

effect type 2:"Max hp", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 4%,

effect type 2:"Max hp", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 6%,

effect type 2:"Max hp", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 8%,

effect type 2:"Max hp", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 11%,

effect type 2:"Max hp", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 14%,

effect type 2:"Max hp", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 17%,

effect type 2:"Max hp", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 20%,

effect type 2:"Max hp", effect amount 2: 10%,

Last edited by MDuh on Fri Jul 15, 2011 12:58 pm, edited 1 time in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:09 pm

Dark Eye Talent: Combine eye skill with acupuncture skill to give user with ability to look through target\'s nerves and meridians.

premium:false,

token:0,

gold:500000

Acupuncture: Needle Barrage

Aim at meridians of target and throw needles to interfere with CP recovery of target

cooldown:18

**Spoiler: **show

Acupuncture: Meridian Anesthesia

Anesthetize yourself to reduce damage and recover HP for a number of turns, but interfere with CP recovery of user

cooldown:16

**Spoiler: **show

Acupuncture: Meridians Destruction

Aim at meridians of target and acupuncture to interfere target\'s flow of chakra in the body.

cooldown:18

**Spoiler: **show

Dark Eye

The awakening of Dark Eye grants user with strong vision

cooldown:0

**Spoiler: **show

Meridian Search

Visualize the position of meridians of target and give better chance to do critical damage

cooldown:0

**Spoiler: **show

Meridian Strengthen

Strengthen your meridian system to recover more chakra.

cooldown:0

**Spoiler: **show

premium:false,

token:0,

gold:500000

Acupuncture: Needle Barrage

Aim at meridians of target and throw needles to interfere with CP recovery of target

cooldown:18

Level 1 - Cp:[lvl x 100%], damage:[lvl x 180%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -2%,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 194%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -3%,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 221%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -6%,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 260%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -11%,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 311%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -17%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 374%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -24%,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 449%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -34%,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 537%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -44%,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 637%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -57%,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 750%],

effect type 1:"Max Cp recover", duration 1: 5, effect amount 1: -70%,

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -2%,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 194%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -3%,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 221%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -6%,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 260%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -11%,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 311%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -17%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 374%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -24%,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 449%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -34%,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 537%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -44%,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 637%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -57%,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 750%],

effect type 1:"Max Cp recover", duration 1: 5, effect amount 1: -70%,

Acupuncture: Meridian Anesthesia

Anesthetize yourself to reduce damage and recover HP for a number of turns, but interfere with CP recovery of user

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 126%], damage:[lvl x 132%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 158%], damage:[lvl x 176%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 3%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 196%], damage:[lvl x 232%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 4%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 4%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 300%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 6%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 290%], damage:[lvl x 380%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 8%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 8%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 346%], damage:[lvl x 472%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 11%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 11%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 408%], damage:[lvl x 576%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 14%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 14%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 476%], damage:[lvl x 692%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 17%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 17%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 820%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,

effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 20%,

effect type 3:"Restrict Charge", duration 3: 3,

effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 126%], damage:[lvl x 132%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 158%], damage:[lvl x 176%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 3%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 196%], damage:[lvl x 232%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 4%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 4%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 300%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 6%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 290%], damage:[lvl x 380%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 8%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 8%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 346%], damage:[lvl x 472%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 11%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 11%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 408%], damage:[lvl x 576%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 14%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 14%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 476%], damage:[lvl x 692%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 17%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 17%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 820%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,

effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 20%,

effect type 3:"Restrict Charge", duration 3: 3,

Acupuncture: Meridians Destruction

Aim at meridians of target and acupuncture to interfere target\'s flow of chakra in the body.

cooldown:18

Level 1 - Cp:[lvl x 100%], damage:[lvl x 200%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 237%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 291%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 362%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 450%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 8%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 555%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 11%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 677%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 15%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 816%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 972%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1180%}, damage:[lvl x 1145%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 30%,

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 237%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 291%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 362%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 450%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 8%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 555%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 11%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 677%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 15%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 816%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 972%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1180%}, damage:[lvl x 1145%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 30%,

Dark Eye

The awakening of Dark Eye grants user with strong vision

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 1%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 4%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 5%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 6%,

effect type 2:"Dodge", effect amount 2: 3%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 7%,

effect type 2:"Dodge", effect amount 2: 3%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 8%,

effect type 2:"Dodge", effect amount 2: 4%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 9%,

effect type 2:"Dodge", effect amount 2: 4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 10%,

effect type 2:"Dodge", effect amount 2: 5%,

effect type 1:"Accuracy", effect amount 1: 1%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 4%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 5%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 6%,

effect type 2:"Dodge", effect amount 2: 3%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 7%,

effect type 2:"Dodge", effect amount 2: 3%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 8%,

effect type 2:"Dodge", effect amount 2: 4%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 9%,

effect type 2:"Dodge", effect amount 2: 4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 10%,

effect type 2:"Dodge", effect amount 2: 5%,

Meridian Search

Visualize the position of meridians of target and give better chance to do critical damage

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 5%,

effect type 2:"Critical Damage", effect amount 2: 10%,

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 5%,

effect type 2:"Critical Damage", effect amount 2: 10%,

Meridian Strengthen

Strengthen your meridian system to recover more chakra.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 2%,

effect type 2:"Extra Charge Recover", effect amount 2: 3%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 4%,

effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 6%,

effect type 2:"Extra Charge Recover", effect amount 2: 8%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 8%,

effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 10%,

effect type 2:"Extra Charge Recover", effect amount 2: 13%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 12%,

effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 14%,

effect type 2:"Extra Charge Recover", effect amount 2: 18%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 16%,

effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 18%,

effect type 2:"Extra Charge Recover", effect amount 2: 23%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 20%,

effect type 2:"Extra Charge Recover", effect amount 2: 25%,

effect type 1:"Max Cp", effect amount 1: 2%,

effect type 2:"Extra Charge Recover", effect amount 2: 3%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 4%,

effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 6%,

effect type 2:"Extra Charge Recover", effect amount 2: 8%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 8%,

effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 10%,

effect type 2:"Extra Charge Recover", effect amount 2: 13%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 12%,

effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 14%,

effect type 2:"Extra Charge Recover", effect amount 2: 18%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 16%,

effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 18%,

effect type 2:"Extra Charge Recover", effect amount 2: 23%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 20%,

effect type 2:"Extra Charge Recover", effect amount 2: 25%,

Last edited by MDuh on Sat Jul 16, 2011 5:46 am, edited 1 time in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:10 pm

Deadly Performance Talent: Dead Bone performer can summon deceased beings in battles.Advanced performer can manipulate more dead bones at the same time

premium:false,

token:0,

gold:500000

Onmyouji: Wondrous Doors

Summon the soul of onmyouji to convert target\'s attack damage to HP.

cooldown:16

**Spoiler: **show

Samurai: One Sword

Summon the soul of samurai to attack target with sword

cooldown:22

**Spoiler: **show

Burial of Dead Bone

Summon gravestones from the underworld to attack all target

cooldown:26

**Spoiler: **show

Divine Wind of Onmyousamurai

The fusion of onmyouji and samurai to combine the power of both to attack target

cooldown:18

**Spoiler: **show

Soul of Onmyouji

Summon the soul of onmyouji to protect you from physical damage.

cooldown:0

**Spoiler: **show

Soul of Samurai

Summon the soul of samurai to rebound damage.

cooldown:0

**Spoiler: **show

premium:false,

token:0,

gold:500000

Onmyouji: Wondrous Doors

Summon the soul of onmyouji to convert target\'s attack damage to HP.

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,

Level 2 - Cp:[lvl x 126%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 8%,

Level 3 - Cp:[lvl x 158%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 12%,

Level 4 - Cp:[lvl x 196%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 19%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 27%,

Level 6 - Cp:[lvl x 290%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 38%,

Level 7 - Cp:[lvl x 346%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 50%,

Level 8 - Cp:[lvl x 408%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 65%,

Level 9 - Cp:[lvl x 476%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 81%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,

Level 2 - Cp:[lvl x 126%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 8%,

Level 3 - Cp:[lvl x 158%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 12%,

Level 4 - Cp:[lvl x 196%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 19%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 27%,

Level 6 - Cp:[lvl x 290%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 38%,

Level 7 - Cp:[lvl x 346%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 50%,

Level 8 - Cp:[lvl x 408%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 65%,

Level 9 - Cp:[lvl x 476%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 81%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,

Samurai: One Sword

Summon the soul of samurai to attack target with sword

cooldown:22

Level 1 - Cp:[lvl x 100%], damage:[lvl x 150%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 190%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -11%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -11%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 250%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 430%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -17%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -17%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 550%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -20%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -20%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 690%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -24%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -24%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 850%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -29%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -29%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 1030%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -34%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -34%,

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 1230%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,

effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 190%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -11%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -11%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 250%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 430%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -17%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -17%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 550%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -20%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -20%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 690%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -24%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -24%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 850%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -29%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -29%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 1030%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -34%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -34%,

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 1230%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,

Burial of Dead Bone

Summon gravestones from the underworld to attack all target

cooldown:26

Level 1 - Cp:[lvl x 1000%], damage:[lvl x 50%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 2 - Cp:[lvl x 98%], damage:[lvl x 62%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 3 - Cp:[lvl x 950%], damage:[lvl x 81%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 4 - Cp:[lvl x 910%], damage:[lvl x 107%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 5 - Cp:[lvl x 1360%], damage:[lvl x 140%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 6 - Cp:[lvl x 1300%], damage:[lvl x 180%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 7 - Cp:[lvl x 1230%], damage:[lvl x 227%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 8 - Cp:[lvl x 1150%], damage:[lvl x 281%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 9 - Cp:[lvl x 1060%], damage:[lvl x 342%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 10 - Cp:[lvl x 1460%], damage:[lvl x 410%],

effect type 1:"Attacks Sealed", duration 1: 3,

effect type 1:"Attacks Sealed", duration 1: 1,

Level 2 - Cp:[lvl x 98%], damage:[lvl x 62%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 3 - Cp:[lvl x 950%], damage:[lvl x 81%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 4 - Cp:[lvl x 910%], damage:[lvl x 107%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 5 - Cp:[lvl x 1360%], damage:[lvl x 140%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 6 - Cp:[lvl x 1300%], damage:[lvl x 180%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 7 - Cp:[lvl x 1230%], damage:[lvl x 227%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 8 - Cp:[lvl x 1150%], damage:[lvl x 281%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 9 - Cp:[lvl x 1060%], damage:[lvl x 342%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 10 - Cp:[lvl x 1460%], damage:[lvl x 410%],

effect type 1:"Attacks Sealed", duration 1: 3,

Divine Wind of Onmyousamurai

The fusion of onmyouji and samurai to combine the power of both to attack target

cooldown:18

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Drain HP", effect amount 1: 5%,

Level 2 - Cp:[lvl x 136%], damage:[lvl x 148%],

effect type 1:"Drain HP", effect amount 1: 8%,

Level 3 - Cp:[lvl x 188%], damage:[lvl x 224%],

effect type 1:"Drain HP", effect amount 1: 12%,

Level 4 - Cp:[lvl x 256%], damage:[lvl x 328%],

effect type 1:"Drain HP", effect amount 1: 19%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 460%],

effect type 1:"Drain HP", effect amount 1: 27%,

Level 6 - Cp:[lvl x 440%], damage:[lvl x 620%],

effect type 1:"Drain HP", effect amount 1: 38%,

Level 7 - Cp:[lvl x 556%], damage:[lvl x 808%],

effect type 1:"Drain HP", effect amount 1: 50%,

Level 8 - Cp:[lvl x 688%], damage:[lvl x 1024%],

effect type 1:"Drain HP", effect amount 1: 65%,

Level 9 - Cp:[lvl x 836%], damage:[lvl x 1268%],

effect type 1:"Drain HP", effect amount 1: 81%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1540%],

effect type 1:"Drain HP", effect amount 1: 100%,

effect type 1:"Drain HP", effect amount 1: 5%,

Level 2 - Cp:[lvl x 136%], damage:[lvl x 148%],

effect type 1:"Drain HP", effect amount 1: 8%,

Level 3 - Cp:[lvl x 188%], damage:[lvl x 224%],

effect type 1:"Drain HP", effect amount 1: 12%,

Level 4 - Cp:[lvl x 256%], damage:[lvl x 328%],

effect type 1:"Drain HP", effect amount 1: 19%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 460%],

effect type 1:"Drain HP", effect amount 1: 27%,

Level 6 - Cp:[lvl x 440%], damage:[lvl x 620%],

effect type 1:"Drain HP", effect amount 1: 38%,

Level 7 - Cp:[lvl x 556%], damage:[lvl x 808%],

effect type 1:"Drain HP", effect amount 1: 50%,

Level 8 - Cp:[lvl x 688%], damage:[lvl x 1024%],

effect type 1:"Drain HP", effect amount 1: 65%,

Level 9 - Cp:[lvl x 836%], damage:[lvl x 1268%],

effect type 1:"Drain HP", effect amount 1: 81%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1540%],

effect type 1:"Drain HP", effect amount 1: 100%,

Soul of Onmyouji

Summon the soul of onmyouji to protect you from physical damage.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 3%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 4%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 6%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3%,

effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3%,

effect type 2:"Resist Debuff", effect amount 2: 11%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4%,

effect type 2:"Resist Debuff", effect amount 2: 14%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4%,

effect type 2:"Resist Debuff", effect amount 2: 17%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 5%,

effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1%,

effect type 2:"Resist Debuff", effect amount 2: 3%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 4%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 6%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3%,

effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3%,

effect type 2:"Resist Debuff", effect amount 2: 11%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4%,

effect type 2:"Resist Debuff", effect amount 2: 14%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4%,

effect type 2:"Resist Debuff", effect amount 2: 17%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 5%,

effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",

Soul of Samurai

Summon the soul of samurai to rebound damage.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 3%, chancetoeffect 1: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 5%, chancetoeffect 1: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 10%, chancetoeffect 1: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,

effect type 1:"Reflect damage", effect amount 1: 3%, chancetoeffect 1: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 5%, chancetoeffect 1: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 10%, chancetoeffect 1: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,

Last edited by MDuh on Sat Jul 16, 2011 6:44 am, edited 1 time in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:11 pm

Demon Sound Talent: The Demon Sound is combined by the elements of Thunder and Wind.User interferes target with different kinds of sounds and music

premium:false,

token:0,

gold:1000000,

Demon Song: Phantom Wave

Play the song of demon to interfere with the attention of target.

cooldown:16

**Spoiler: **show

Demon Song: Song of Fantasia

Play the song of demon to temporarily erase jutsu knowledge of target.

cooldown:16

**Spoiler: **show

Demon Song

Chance to reduce attack damage by enemy by hitting enemy with thunder-wind ninjutsu.

cooldown:0

**Spoiler: **show

premium:false,

token:0,

gold:1000000,

Demon Song: Phantom Wave

Play the song of demon to interfere with the attention of target.

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -6%,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -7%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -7%,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -9%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -9%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -12%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -12%,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -14%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -14%,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -6%,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -7%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -7%,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -9%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -9%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -12%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -12%,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -14%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -14%,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,

Demon Song: Song of Fantasia

Play the song of demon to temporarily erase jutsu knowledge of target.

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],

effect type 1:"Modify Cooldown", effect amount 1: 7,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],

effect type 1:"Modify Cooldown", effect amount 1: 9,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],

effect type 1:"Modify Cooldown", effect amount 1: 10,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],

effect type 1:"Modify Cooldown", effect amount 1: 11,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],

effect type 1:"Modify Cooldown", effect amount 1: 12,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],

effect type 1:"Modify Cooldown", effect amount 1: 14,

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],

effect type 1:"Modify Cooldown", effect amount 1: 7,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],

effect type 1:"Modify Cooldown", effect amount 1: 9,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],

effect type 1:"Modify Cooldown", effect amount 1: 10,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],

effect type 1:"Modify Cooldown", effect amount 1: 11,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],

effect type 1:"Modify Cooldown", effect amount 1: 12,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],

effect type 1:"Modify Cooldown", effect amount 1: 14,

Demon Song

Chance to reduce attack damage by enemy by hitting enemy with thunder-wind ninjutsu.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 7%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 10%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 14%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -5%, chancetoeffect 1: 20%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -7%, chancetoeffect 1: 27%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 36%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -13%, chancetoeffect 1: 46%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -16%, chancetoeffect 1: 57%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -20%, chancetoeffect 1: 70%,

effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 7%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 10%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 14%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -5%, chancetoeffect 1: 20%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -7%, chancetoeffect 1: 27%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 36%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -13%, chancetoeffect 1: 46%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -16%, chancetoeffect 1: 57%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -20%, chancetoeffect 1: 70%,

Last edited by MDuh on Sat Jul 16, 2011 7:20 am, edited 1 time in total.

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:11 pm

Explosive Lava Talent: Explosive Lava is combined by the elements of Fire and Earth. User damage target by ignition and explosion.

premium:false,

token:0,

gold:1000000,

Secret Lava: Lava Shield

Stick target with pieces of lava when target attacks user. Affected target receives extra damage when user attacks with fire-earth ninjutsu

cooldown:16

**Spoiler: **show

Secret Lava: Lava Spirits

Create explosive clay bugs and dispatch them to target.

cooldown:16

**Spoiler: **show

Explosive Lava

Ignite Lava to increase damage of fire-earth ninjutsu

cooldown:0

**Spoiler: **show

premium:false,

token:0,

gold:1000000,

Secret Lava: Lava Shield

Stick target with pieces of lava when target attacks user. Affected target receives extra damage when user attacks with fire-earth ninjutsu

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -2%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -3%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1.5%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -4%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -2%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -6%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -3%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -8%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -4%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -10%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -5%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -12%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -6%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -14%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -7%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -17%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -20%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -2%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -3%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1.5%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -4%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -2%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -6%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -3%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -8%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -4%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -10%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -5%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -12%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -6%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -14%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -7%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -17%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"Defense by type", duration 1: 2, effect amount 1: -20%, effect requirement 1:"fire,earth",

effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,

Secret Lava: Lava Spirits

Create explosive clay bugs and dispatch them to target.

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 3%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 6%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 9%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 12%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 15%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 18%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 21%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 24%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 27%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 900%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 30%,

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 3%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 6%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 9%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 12%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 15%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 18%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 21%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 24%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 27%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 900%],

effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 30%,

Explosive Lava

Ignite Lava to increase damage of fire-earth ninjutsu

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.1%, effect requirement 1: "fire,earth",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.2%, effect requirement 1: "fire,earth",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.4%, effect requirement 1: "fire,earth",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.6%, effect requirement 1: "fire,earth",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.8%, effect requirement 1: "fire,earth",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 1.1%, effect requirement 1: "fire,earth",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 1.5%, effect requirement 1: "fire,earth",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 2%, effect requirement 1: "fire,earth",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 3%, effect requirement 1: "fire,earth",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 5%, effect requirement 1: "fire,earth",

effect type 1:"damage bytype", effect amount 1: 0.1%, effect requirement 1: "fire,earth",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.2%, effect requirement 1: "fire,earth",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.4%, effect requirement 1: "fire,earth",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.6%, effect requirement 1: "fire,earth",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 0.8%, effect requirement 1: "fire,earth",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 1.1%, effect requirement 1: "fire,earth",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 1.5%, effect requirement 1: "fire,earth",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 2%, effect requirement 1: "fire,earth",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 3%, effect requirement 1: "fire,earth",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"damage bytype", effect amount 1: 5%, effect requirement 1: "fire,earth",

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:12 pm

Hidden Silhouette Talent: Silhouette user manipulates human shadows to restrict and control target.

Advanced user can incarnate shadows into physical objects and attack target directly.

premium:true,

token:400,

gold:0

Secret Silhouette: Strangle

Restrict and strangle target by manipulating the shadow.

Damage tripled when target is in \'Silhouette\' status

cooldown:16

**Spoiler: **show

Secret Silhouette: Extinguish

Restrict and stab target with shadow spears.

Damage tripled when target is in \'Silhouette\' status

cooldown:16

**Spoiler: **show

Silhouette Capture

Any attack may inflict Capture (debuff) on target. Target under Capture status has lower dodge chance.

cooldown:0

**Spoiler: **show

Advanced user can incarnate shadows into physical objects and attack target directly.

premium:true,

token:400,

gold:0

Secret Silhouette: Strangle

Restrict and strangle target by manipulating the shadow.

Damage tripled when target is in \'Silhouette\' status

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.1%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 2%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.4%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 3%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.6%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 4%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.8%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 5%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 7%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 9%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.4%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 11%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.7%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 13%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 15%,

effect type 1:"HP", duration 1: 3, effect amount 1: -0.1%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 2%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.4%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 3%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.6%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 4%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -0.8%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 5%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 7%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 9%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.4%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 11%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -1.7%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 13%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],

effect type 1:"HP", duration 1: 3, effect amount 1: -2%,

effect type 2:"stun", duration 2: 3,

effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 15%,

Secret Silhouette: Extinguish

Restrict and stab target with shadow spears.

Damage tripled when target is in \'Silhouette\' status

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 65%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 1%,

effect type 2:"Restriction", duration 2: 1

Level 2 - Cp:[lvl x 120%], damage:[lvl x 80%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 2%,

effect type 2:"Restriction", duration 2: 1

Level 3 - Cp:[lvl x 150%], damage:[lvl x 100%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 3%,

effect type 2:"Restriction", duration 2: 1

Level 4 - Cp:[lvl x 190%], damage:[lvl x 125%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 4%,

effect type 2:"Restriction", duration 2: 1

Level 5 - Cp:[lvl x 240%], damage:[lvl x 150%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 5%,

effect type 2:"Restriction", duration 2: 1

Level 6 - Cp:[lvl x 310%], damage:[lvl x 175%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 7%,

effect type 2:"Restriction", duration 2: 1

Level 7 - Cp:[lvl x 400%], damage:[lvl x 200%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 9%,

effect type 2:"Restriction", duration 2: 1

Level 8 - Cp:[lvl x 510%], damage:[lvl x 235%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 11%,

effect type 2:"Restriction", duration 2: 1

Level 9 - Cp:[lvl x 680%], damage:[lvl x 275%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 13%,

effect type 2:"Restriction", duration 2: 1

Level 10 - Cp:[lvl x 900%], damage:[lvl x 350%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 15%,

effect type 2:"Restriction", duration 2: 2

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 1%,

effect type 2:"Restriction", duration 2: 1

Level 2 - Cp:[lvl x 120%], damage:[lvl x 80%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 2%,

effect type 2:"Restriction", duration 2: 1

Level 3 - Cp:[lvl x 150%], damage:[lvl x 100%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 3%,

effect type 2:"Restriction", duration 2: 1

Level 4 - Cp:[lvl x 190%], damage:[lvl x 125%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 4%,

effect type 2:"Restriction", duration 2: 1

Level 5 - Cp:[lvl x 240%], damage:[lvl x 150%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 5%,

effect type 2:"Restriction", duration 2: 1

Level 6 - Cp:[lvl x 310%], damage:[lvl x 175%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 7%,

effect type 2:"Restriction", duration 2: 1

Level 7 - Cp:[lvl x 400%], damage:[lvl x 200%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 9%,

effect type 2:"Restriction", duration 2: 1

Level 8 - Cp:[lvl x 510%], damage:[lvl x 235%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 11%,

effect type 2:"Restriction", duration 2: 1

Level 9 - Cp:[lvl x 680%], damage:[lvl x 275%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 13%,

effect type 2:"Restriction", duration 2: 1

Level 10 - Cp:[lvl x 900%], damage:[lvl x 350%],

effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 15%,

effect type 2:"Restriction", duration 2: 2

Silhouette Capture

Any attack may inflict Capture (debuff) on target. Target under Capture status has lower dodge chance.

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.2%, chancetoeffect 1: 0.2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 0.5%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.8%, chancetoeffect 1: 1%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -1.2%, chancetoeffect 1: 1.5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -1.6%, chancetoeffect 1: 2.5%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -2.21%, chancetoeffect 1: 4%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 5.5%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 7.5%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -6%, chancetoeffect 1: 10%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 15%

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.2%, chancetoeffect 1: 0.2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 0.5%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -0.8%, chancetoeffect 1: 1%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -1.2%, chancetoeffect 1: 1.5%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -1.6%, chancetoeffect 1: 2.5%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -2.21%, chancetoeffect 1: 4%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 5.5%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 7.5%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -6%, chancetoeffect 1: 10%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Capture", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 15%

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:16 pm

Enraged Forest Talent: The Enraged Forest is combined by the elements of Water and Earth. User manipulates the growth of tree and uses wood to attack target.

premium:false,

token:0,

gold:1000000

Secret Enraged Forest: Smothering Bind

Entwine target with branches of tree.

cooldown:16

**Spoiler: **show

Secret Enraged Forest: Matsuri

Entwine target with explosion of giant branches of a tree.

cooldown:16

**Spoiler: **show

Nature Power

Chance to inflict Nature Power upon using Earth or Water skills (HP & CP Recovery)

cooldown:0

**Spoiler: **show

premium:false,

token:0,

gold:1000000

Secret Enraged Forest: Smothering Bind

Entwine target with branches of tree.

cooldown:16

Level 1 - Cp:[lvl x 100%}, damage:[lvl x 100%],

effect type 1:"stun", duration 1: 1,

Level 2 - Cp:[lvl x 120%}, damage:[lvl x 160%],

effect type 1:"stun", duration 1: 1,

Level 3 - Cp:[lvl x 150%}, damage:[lvl x 220%],

effect type 1:"stun", duration 1: 1,

Level 4 - Cp:[lvl x 190%}, damage:[lvl x 290%],

effect type 1:"stun", duration 1: 1,

Level 5 - Cp:[lvl x 240%}, damage:[lvl x 380%],

effect type 1:"stun", duration 1: 1,

Level 6 - Cp:[lvl x 310%}, damage:[lvl x 440%],

effect type 1:"stun", duration 1: 2,

Level 7 - Cp:[lvl x 400%}, damage:[lvl x 540%],

effect type 1:"stun", duration 1: 2,

Level 8 - Cp:[lvl x 510%}, damage:[lvl x 650%],

effect type 1:"stun", duration 1: 2,

Level 9 - Cp:[lvl x 680%}, damage:[lvl x 750%],

effect type 1:"stun", duration 1: 2,

Level 10 - Cp:[lvl x 900%}, damage:[lvl x 850%],

effect type 1:"stun", duration 1: 2,

effect type 1:"stun", duration 1: 1,

Level 2 - Cp:[lvl x 120%}, damage:[lvl x 160%],

effect type 1:"stun", duration 1: 1,

Level 3 - Cp:[lvl x 150%}, damage:[lvl x 220%],

effect type 1:"stun", duration 1: 1,

Level 4 - Cp:[lvl x 190%}, damage:[lvl x 290%],

effect type 1:"stun", duration 1: 1,

Level 5 - Cp:[lvl x 240%}, damage:[lvl x 380%],

effect type 1:"stun", duration 1: 1,

Level 6 - Cp:[lvl x 310%}, damage:[lvl x 440%],

effect type 1:"stun", duration 1: 2,

Level 7 - Cp:[lvl x 400%}, damage:[lvl x 540%],

effect type 1:"stun", duration 1: 2,

Level 8 - Cp:[lvl x 510%}, damage:[lvl x 650%],

effect type 1:"stun", duration 1: 2,

Level 9 - Cp:[lvl x 680%}, damage:[lvl x 750%],

effect type 1:"stun", duration 1: 2,

Level 10 - Cp:[lvl x 900%}, damage:[lvl x 850%],

effect type 1:"stun", duration 1: 2,

Secret Enraged Forest: Matsuri

Entwine target with explosion of giant branches of a tree.

cooldown:16

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

Level 2 - Cp:[lvl x 120%], damage:[lvl x 150%],

Level 3 - Cp:[lvl x 150%], damage:[lvl x 210%],

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

Level 5 - Cp:[lvl x 240%], damage:[lvl x 360%],

Level 6 - Cp:[lvl x 310%], damage:[lvl x 460%],

Level 7 - Cp:[lvl x 400%], damage:[lvl x 580%],

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

Level 9 - Cp:[lvl x 680%], damage:[lvl x 920%],

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1200%],

Level 2 - Cp:[lvl x 120%], damage:[lvl x 150%],

Level 3 - Cp:[lvl x 150%], damage:[lvl x 210%],

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

Level 5 - Cp:[lvl x 240%], damage:[lvl x 360%],

Level 6 - Cp:[lvl x 310%], damage:[lvl x 460%],

Level 7 - Cp:[lvl x 400%], damage:[lvl x 580%],

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

Level 9 - Cp:[lvl x 680%], damage:[lvl x 920%],

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1200%],

Nature Power

Chance to inflict Nature Power upon using Earth or Water skills (HP & CP Recovery)

cooldown:0

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.1%, chancetoeffect 1: 1%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.1%, chancetoeffect 1: 1%, effect requirement 2:"water,earth",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.2%, chancetoeffect 1: 2%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.2%, chancetoeffect 1: 2%, effect requirement 2:"water,earth",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.4%, chancetoeffect 1: 4%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.4%, chancetoeffect 1: 4%, effect requirement 2:"water,earth",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.7%, chancetoeffect 1: 6%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.7%, chancetoeffect 1: 6%, effect requirement 2:"water,earth",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 1%, chancetoeffect 1: 8%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 1%, chancetoeffect 1: 8%, effect requirement 2:"water,earth",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 1.4%, chancetoeffect 1: 11%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 1.4%, chancetoeffect 1: 11%, effect requirement 2:"water,earth",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 2%, chancetoeffect 1: 15%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 2%, chancetoeffect 1: 15%, effect requirement 2:"water,earth",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 2.7%, chancetoeffect 1: 19%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 2.7%, chancetoeffect 1: 19%, effect requirement 2:"water,earth",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 3.5%, chancetoeffect 1: 24%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 3.5%, chancetoeffect 1: 24%, effect requirement 2:"water,earth",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 5%, chancetoeffect 1: 30%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 5%, chancetoeffect 1: 30%, effect requirement 2:"water,earth",

effect type 1:"HP", effect amount 1: 0.1%, chancetoeffect 1: 1%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.1%, chancetoeffect 1: 1%, effect requirement 2:"water,earth",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.2%, chancetoeffect 1: 2%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.2%, chancetoeffect 1: 2%, effect requirement 2:"water,earth",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.4%, chancetoeffect 1: 4%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.4%, chancetoeffect 1: 4%, effect requirement 2:"water,earth",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 0.7%, chancetoeffect 1: 6%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 0.7%, chancetoeffect 1: 6%, effect requirement 2:"water,earth",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 1%, chancetoeffect 1: 8%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 1%, chancetoeffect 1: 8%, effect requirement 2:"water,earth",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 1.4%, chancetoeffect 1: 11%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 1.4%, chancetoeffect 1: 11%, effect requirement 2:"water,earth",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 2%, chancetoeffect 1: 15%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 2%, chancetoeffect 1: 15%, effect requirement 2:"water,earth",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 2.7%, chancetoeffect 1: 19%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 2.7%, chancetoeffect 1: 19%, effect requirement 2:"water,earth",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 3.5%, chancetoeffect 1: 24%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 3.5%, chancetoeffect 1: 24%, effect requirement 2:"water,earth",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"HP", effect amount 1: 5%, chancetoeffect 1: 30%, effect requirement 1:"water,earth",

effect type 2:"CP", effect amount 2: 5%, chancetoeffect 1: 30%, effect requirement 2:"water,earth",

Talent Exact Values - http://bit.ly/esMTPW

by **MDuh** » Sat Feb 19, 2011 8:16 pm

CHANGELOG

2/21/11 >> 7/16/11

Mirror of Passion

Higher Cp Cost - 18% Increase

Lower Base Damage - 5.5% Decrease

Higher Burn Damage - Burn amount all the same, Duration in linear terms

OLD Stats:

**Spoiler: **show

Mirror of Grace

Lower CP Usage - 1.6% Decrease

Higher Chance of Restriction on LVL 5+

Lower Chance of Restriction on LVL 4-

OLD Stats:

**Spoiler: **show

Mirror of Strength

Lower CP Usage - 31.86% Decrease

Higher Damage Output on LVL 8- - ~7.3% Increase

Chance of Titan Inflicting Stuns Removed

OLD Stats:

**Spoiler: **show

Mirror of Freedom

CP/HP Healed Reduced on LVL 9- - 8.3% Reduction

OLD Stats:

**Spoiler: **show

Eye of Mirror

(Only applies to PvP)

Copy Jutsu Chance Increased - 66.6% Increase

OLD Stats:

**Spoiler: **show

Crescent Eye of Mirror

(Only applies to PvP)

Copy Jutsu Chance Increased - 50% Increase

OLD Stats:

**Spoiler: **show

Soul Punch

Big CP Reduction, CP Costs goes down as LVL rises, as much as 2750% Reduction

Big Damage Reduction, ~58.3% Reduction

OLD Stats:

**Spoiler: **show

Eight Extremities Fist

CP Reduction Chance LVL 6- ~36.6% Reduction

CP Reduction Chance LVL 7+ ~33.3% Increase

OLD Stats:

**Spoiler: **show

Extreme Mode

CP Cost - 250% Increase

+1 Turn for Internal Injury Penalty

OLD Stats:

**Spoiler: **show

Ultimate Dance

CP Cost - 17% Reduction

Base Damage - 4.6% Increase

x2 CP Cost Chance Reduced

OLD Stats:

**Spoiler: **show

Eight Extremities

Taijutsu Damage for LVL 6+ Increased

Taijutsu Damage for LVL 5- Decreased

OLD Stats:

**Spoiler: **show

Eight Extremities Strengthen

Agility Increased - 100% Increase

Max HP is now Linear per Level

OLD Stats:

**Spoiler: **show

Acupuncture: Needle Barrage

CP Cost - 24.1% Reduction

Base Damage - 16.6% Reduction

Enemy CP Recovery Reduction - 75% Increase

+1 Turn for CP Recovery Reduction

OLD Stats:

**Spoiler: **show

Acupuncture: Meridian Anesthesia

CP Cost - 38.8% Reduction

Damages Enemy

Increased Protection

HP Heal - 100% Increased

OLD Stats:

**Spoiler: **show

Acupuncture: Meridians Destruction

CP Cost - -1.7% Reduction

Damage Reduced on LVL7-

OLD Stats:

**Spoiler: **show

Dark Eye

Accuracy - 100% Increase; Increase in Linear Terma

Dodge - Decimal Rounded Off

OLD Stats:

**Spoiler: **show

Meridian Search

Critical Chance - Decimal Rounded Off

Critical Damage - Changed to Linear terms

OLD Stats:

**Spoiler: **show

Meridian Strengthen

Extra CP Recovery - Percentage Rounded off

OLD Stats:

**Spoiler: **show

Onmyouji: Wondrous Doors

Cp Cost - 44.4% Reduction

HP Suction Reduced on LVL4-

HP Suction Increased on LVL5+

OLD Stats:

**Spoiler: **show

Samurai: One Sword

CP Cost - 1.7% Reduction

Damage - 23% Increased

Amplify and Reduce Dodge on Curve Pattern

OLD Stats:

**Spoiler: **show

Burial of Dead Bone

Cooldown +2 Turns

CP Cost Pattern Changed Completely (Up Down Up Down Curve)

Casting the Talent Inflicts Damage

OLD Stats:

**Spoiler: **show

Divine Wind of Onmyousamurai

Damage - 71% Increased

Damage for LVL 5+ Increased

Damage for LVL 4- Decreased

OLD Stats:

**Spoiler: **show

Soul of Onmyouji

Defence value Rounded off

Stun Resist Increased on Lower LVLs

OLD Stats:

**Spoiler: **show

Soul of Samurai

Rounded off Reflect Damage

OLD Stats:

**Spoiler: **show

Demon Song: Phantom Wave

CP Cost - Minor CP Tweaking

Damage - 25% Increased

Accuracy and Critical Chance Rounded Off

OLD Stats:

**Spoiler: **show

Demon Song: Song of Fantasia

CP Cost - 78.4% Increase

Damage - 285.7% Increase

+ Cooldown on Enemy's Jutsu up to 14 Turns!

OLD Stats:

**Spoiler: **show

Demon Song

Effect Amount - 100% Increase

Chance to Effect - 16.6% Increase

OLD Stats:

**Spoiler: **show

2/21/11 >> 7/16/11

Mirror of Passion

Higher Cp Cost - 18% Increase

Lower Base Damage - 5.5% Decrease

Higher Burn Damage - Burn amount all the same, Duration in linear terms

OLD Stats:

Level 1 - Cp:[lvl x 100%], Damage:[lvl x 180%],

effect type 1:"HP", duration 1: 5, effect amount 1: -0.1%,

Level 2 - Cp:[lvl x 200%], Damage:[lvl x 220%],

effect type 1:"HP", duration 1: 6, effect amount 1: -0.2%,

Level 3 - Cp:[lvl x 300%], Damage:[lvl x 270%],

effect type 1:"HP", duration 1: 6, effect amount 1: -0.3%,

Level 4 - Cp:[lvl x 400%], Damage:[lvl x 330%],

effect type 1:"HP", duration 1: 7, effect amount 1: -0.4%,

Level 5 - Cp:[lvl x 500%], Damage:[lvl x 400%],

effect type 1:"HP", duration 1: 7, effect amount 1: -0.55%,

Level 6 - Cp:[lvl x 600%], Damage:[lvl x 460%],

effect type 1:"HP", duration 1: 8, effect amount 1: -0.65%,

Level 7 - Cp:[lvl x 700%], Damage:[lvl x 520%],

effect type 1:"HP", duration 1: 8, effect amount 1: -0.8%,

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 620%],

effect type 1:"HP", duration 1: 9, effect amount 1: -1%,

Level 9 - Cp:[lvl x 900%], Damage:[lvl x 730%],

effect type 1:"HP", duration 1: 9, effect amount 1: -1.25%,

Level 10 - Cp:[lvl x 1000%], Damage:[lvl x 950%],

effect type 1:"HP", duration 1: 10, effect amount 1: -1.5%,

effect type 1:"HP", duration 1: 5, effect amount 1: -0.1%,

Level 2 - Cp:[lvl x 200%], Damage:[lvl x 220%],

effect type 1:"HP", duration 1: 6, effect amount 1: -0.2%,

Level 3 - Cp:[lvl x 300%], Damage:[lvl x 270%],

effect type 1:"HP", duration 1: 6, effect amount 1: -0.3%,

Level 4 - Cp:[lvl x 400%], Damage:[lvl x 330%],

effect type 1:"HP", duration 1: 7, effect amount 1: -0.4%,

Level 5 - Cp:[lvl x 500%], Damage:[lvl x 400%],

effect type 1:"HP", duration 1: 7, effect amount 1: -0.55%,

Level 6 - Cp:[lvl x 600%], Damage:[lvl x 460%],

effect type 1:"HP", duration 1: 8, effect amount 1: -0.65%,

Level 7 - Cp:[lvl x 700%], Damage:[lvl x 520%],

effect type 1:"HP", duration 1: 8, effect amount 1: -0.8%,

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 620%],

effect type 1:"HP", duration 1: 9, effect amount 1: -1%,

Level 9 - Cp:[lvl x 900%], Damage:[lvl x 730%],

effect type 1:"HP", duration 1: 9, effect amount 1: -1.25%,

Level 10 - Cp:[lvl x 1000%], Damage:[lvl x 950%],

effect type 1:"HP", duration 1: 10, effect amount 1: -1.5%,

Mirror of Grace

Lower CP Usage - 1.6% Decrease

Higher Chance of Restriction on LVL 5+

Lower Chance of Restriction on LVL 4-

OLD Stats:

Level 1 - Cp:[lvl x 120%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 5%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 240%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 10%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 360%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 15%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 480%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 20%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 600%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 25%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 720%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 30%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 840%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 40%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 960%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 55%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 1080%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 75%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 100%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%

effect type 1:"Restriction", duration: 3, chancetohit: 5%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 240%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 10%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 360%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 15%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 480%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 20%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 600%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 25%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 720%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 30%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 840%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 40%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 960%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 55%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 1080%], Damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 75%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 0%],

effect type 1:"Restriction", duration: 3, chancetohit: 100%,

effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,

effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%

Mirror of Strength

Lower CP Usage - 31.86% Decrease

Higher Damage Output on LVL 8- - ~7.3% Increase

Chance of Titan Inflicting Stuns Removed

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 1%

Level 2 - Cp:[lvl x 150%], damage:[lvl x 110%],

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 2%

Level 3 - Cp:[lvl x 210%], damage:[lvl x 130%],

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 3%

Level 4 - Cp:[lvl x 280%], damage:[lvl x 160%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 4%

Level 5 - Cp:[lvl x 360%], damage:[lvl x 200%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 5%

Level 6 - Cp:[lvl x 460%], damage:[lvl x 250%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 6%

Level 7 - Cp:[lvl x 580%], skill_damage:[lvl x 310%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 7%

Level 8 - Cp:[lvl x 720%], damage:[lvl x 380%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 8%

Level 9 - Cp:[lvl x 920%], damage:[lvl x 460%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 9%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 550%],

effect type 1:"Titan Mode", duration 1: 5,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 10%

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 1%

Level 2 - Cp:[lvl x 150%], damage:[lvl x 110%],

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 2%

Level 3 - Cp:[lvl x 210%], damage:[lvl x 130%],

effect type 1:"Titan Mode", duration 1: 2,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 3%

Level 4 - Cp:[lvl x 280%], damage:[lvl x 160%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 4%

Level 5 - Cp:[lvl x 360%], damage:[lvl x 200%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 5%

Level 6 - Cp:[lvl x 460%], damage:[lvl x 250%],

effect type 1:"Titan Mode", duration 1: 3,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 6%

Level 7 - Cp:[lvl x 580%], skill_damage:[lvl x 310%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 7%

Level 8 - Cp:[lvl x 720%], damage:[lvl x 380%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 8%

Level 9 - Cp:[lvl x 920%], damage:[lvl x 460%],

effect type 1:"Titan Mode", duration 1: 4,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 9%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 550%],

effect type 1:"Titan Mode", duration 1: 5,

effect type 2:"Stun", duration 2: 1, chancetohit 2: 10%

Mirror of Freedom

CP/HP Healed Reduced on LVL 9- - 8.3% Reduction

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 5%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 8%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 12%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 16%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 20%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 24%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 29%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 34%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 40%

effect type 1:"resurrection", effect amount 1: 2%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 5%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 8%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 12%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 16%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 20%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 24%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 29%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 34%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"resurrection", effect amount 1: 40%

Eye of Mirror

(Only applies to PvP)

Copy Jutsu Chance Increased - 66.6% Increase

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 1.4%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2.8%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 3.8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 5%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 6.4%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 8%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 11%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 15%

effect type 1:"copy jutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 1.4%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 2.8%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 3.8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 5%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 6.4%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 8%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 11%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"copy jutsu", chancetoeffect 1: 15%

Crescent Eye of Mirror

(Only applies to PvP)

Copy Jutsu Chance Increased - 50% Increase

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 1.4%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2.8%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 3.8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 5%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 6.4%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 8%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 13%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 20%

effect type 1:"reflect genjutsu", chancetoeffect 1: 1%

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 1.4%

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2%

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 2.8%

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 3.8%

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 5%

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 6.4%

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 8%

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 13%

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"reflect genjutsu", chancetoeffect 1: 20%

Soul Punch

Big CP Reduction, CP Costs goes down as LVL rises, as much as 2750% Reduction

Big Damage Reduction, ~58.3% Reduction

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%]

Level 2 - Cp:[lvl x 110%], damage:[lvl x 150%]

Level 3 - Cp:[lvl x 130%], damage:[lvl x 270%]

Level 4 - Cp:[lvl x 160%], damage:[lvl x 340%]

Level 5 - Cp:[lvl x 200%], damage:[lvl x 420%]

Level 6 - Cp:[lvl x 250%], damage:[lvl x 490%]

Level 7 - Cp:[lvl x 310%], damage:[lvl x 590%]

Level 8 - Cp:[lvl x 380%], damage:[lvl x 700%]

Level 9 - Cp:[lvl x 460%], damage:[lvl x 820%]

Level 10 - Cp:[lvl x 550%], damage:[lvl x 950%]

Level 2 - Cp:[lvl x 110%], damage:[lvl x 150%]

Level 3 - Cp:[lvl x 130%], damage:[lvl x 270%]

Level 4 - Cp:[lvl x 160%], damage:[lvl x 340%]

Level 5 - Cp:[lvl x 200%], damage:[lvl x 420%]

Level 6 - Cp:[lvl x 250%], damage:[lvl x 490%]

Level 7 - Cp:[lvl x 310%], damage:[lvl x 590%]

Level 8 - Cp:[lvl x 380%], damage:[lvl x 700%]

Level 9 - Cp:[lvl x 460%], damage:[lvl x 820%]

Level 10 - Cp:[lvl x 550%], damage:[lvl x 950%]

Eight Extremities Fist

CP Reduction Chance LVL 6- ~36.6% Reduction

CP Reduction Chance LVL 7+ ~33.3% Increase

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 9%

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 12%

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 15%

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 18%

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 21%

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 24%

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 27%

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 30%

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%

Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%

Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 9%

Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 12%

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 15%

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 18%

Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 21%

Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 24%

Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 27%

Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],

effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 30%

Extreme Mode

CP Cost - 250% Increase

+1 Turn for Internal Injury Penalty

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 5

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,

effect type 2:"internal injury", duration 2: 2,

effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,

effect type 2:"internal injury", duration 2: 3,

effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,

effect type 2:"internal injury", duration 2: 4,

effect type 3:"extreme mode", duration 3: 5

Ultimate Dance

CP Cost - 17% Reduction

Base Damage - 4.6% Increase

x2 CP Cost Chance Reduced

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 320%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 400%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 19%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 500%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 24%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 610%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 30%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 750%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 36%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 910%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 42%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 1140%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 52%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 1440%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 64%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 1530%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 78%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1700%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 400%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 19%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 500%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 24%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 610%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 30%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 750%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 36%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 910%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 42%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 1140%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 52%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 1440%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 64%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 1530%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 78%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1700%],

effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,

Eight Extremities

Taijutsu Damage for LVL 6+ Increased

Taijutsu Damage for LVL 5- Decreased

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 3%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 4.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 5.6%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 7.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 9%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 11.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 14.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 20%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,

effect type 1:"+ Taijutsu damage", effect amount 1: 1%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 3%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 4.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 5.6%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 7.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 9%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 11.2%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 14.4%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"+ Taijutsu damage", effect amount 1: 20%,

effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,

Eight Extremities Strengthen

Agility Increased - 100% Increase

Max HP is now Linear per Level

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 0.5%,

effect type 2:"Max hp", effect amount 2: 0.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 0.9%,

effect type 2:"Max hp", effect amount 2: 0.9%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 1.4%,

effect type 2:"Max hp", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2.1%,

effect type 2:"Max hp", effect amount 2: 2.1%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2.8%,

effect type 2:"Max hp", effect amount 2: 2.8%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 3.6%,

effect type 2:"Max hp", effect amount 2: 3.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 4.5%,

effect type 2:"Max hp", effect amount 2: 4.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 5.6%,

effect type 2:"Max hp", effect amount 2: 5.6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 7.2%,

effect type 2:"Max hp", effect amount 2: 7.2%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 10%,

effect type 2:"Max hp", effect amount 2: 10%,

effect type 1:"Agility", effect amount 1: 0.5%,

effect type 2:"Max hp", effect amount 2: 0.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 0.9%,

effect type 2:"Max hp", effect amount 2: 0.9%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 1.4%,

effect type 2:"Max hp", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2.1%,

effect type 2:"Max hp", effect amount 2: 2.1%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 2.8%,

effect type 2:"Max hp", effect amount 2: 2.8%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 3.6%,

effect type 2:"Max hp", effect amount 2: 3.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 4.5%,

effect type 2:"Max hp", effect amount 2: 4.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 5.6%,

effect type 2:"Max hp", effect amount 2: 5.6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 7.2%,

effect type 2:"Max hp", effect amount 2: 7.2%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Agility", effect amount 1: 10%,

effect type 2:"Max hp", effect amount 2: 10%,

Acupuncture: Needle Barrage

CP Cost - 24.1% Reduction

Base Damage - 16.6% Reduction

Enemy CP Recovery Reduction - 75% Increase

+1 Turn for CP Recovery Reduction

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 180%],

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 220%],

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2.8%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 270%],

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -4%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -5.6%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 400%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -7.6%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 480%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -10%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 570%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -12.8%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 670%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -16.5%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 780%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -22%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 900%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -40%,

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 220%],

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2.8%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 270%],

effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -4%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -5.6%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 400%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -7.6%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 480%],

effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -10%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 570%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -12.8%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 670%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -16.5%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 780%],

effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -22%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 900%],

effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -40%,

Acupuncture: Meridian Anesthesia

CP Cost - 38.8% Reduction

Damages Enemy

Increased Protection

HP Heal - 100% Increased

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.5%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.6%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1.4%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 4.2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2.1%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 5.6%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 2.8%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 7.2%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 3.6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 9%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 4.5%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 11.2%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 5.6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 14.4%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 7.2%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,

effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 10%,

effect type 3:"Restrict Charge", duration 3: 3,

effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.5%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.6%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1.4%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 4.2%,

effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2.1%,

effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 2, effect amount 1: 5.6%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 2.8%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 7.2%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 3.6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 9%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 4.5%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 3, effect amount 1: 11.2%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 5.6%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 14.4%,

effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 7.2%,

effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,

effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 10%,

effect type 3:"Restrict Charge", duration 3: 3,

Acupuncture: Meridians Destruction

CP Cost - -1.7% Reduction

Damage Reduced on LVL7-

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 200%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 260%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 330%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 410%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 500%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 7%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 580%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 10%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 660%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 14%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 780%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 910%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1200%}, damage:[lvl x 1150%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 30%,

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 260%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 330%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 410%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 500%],

effect type 1:"Restriction", duration 1: 1,

effect type 2:"Clear buff", chancetohit 2: 7%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 580%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 10%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 660%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 14%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 780%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 910%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1200%}, damage:[lvl x 1150%],

effect type 1:"Restriction", duration 1: 2,

effect type 2:"Clear buff", chancetohit 2: 30%,

Dark Eye

Accuracy - 100% Increase; Increase in Linear Terma

Dodge - Decimal Rounded Off

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 0.2%,

effect type 2:"Dodge", effect amount 2: 0.2%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 0.5%,

effect type 2:"Dodge", effect amount 2: 0.5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 1%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 1.5%,

effect type 2:"Dodge", effect amount 2: 1.5%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2.6%,

effect type 2:"Dodge", effect amount 2: 2.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3.2%,

effect type 2:"Dodge", effect amount 2: 3.2%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3.8%,

effect type 2:"Dodge", effect amount 2: 3.8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 4.4%,

effect type 2:"Dodge", effect amount 2: 4.4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 5%,

effect type 2:"Dodge", effect amount 2: 5%,

effect type 1:"Accuracy", effect amount 1: 0.2%,

effect type 2:"Dodge", effect amount 2: 0.2%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 0.5%,

effect type 2:"Dodge", effect amount 2: 0.5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 1%,

effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 1.5%,

effect type 2:"Dodge", effect amount 2: 1.5%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2%,

effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 2.6%,

effect type 2:"Dodge", effect amount 2: 2.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3.2%,

effect type 2:"Dodge", effect amount 2: 3.2%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 3.8%,

effect type 2:"Dodge", effect amount 2: 3.8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 4.4%,

effect type 2:"Dodge", effect amount 2: 4.4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Accuracy", effect amount 1: 5%,

effect type 2:"Dodge", effect amount 2: 5%,

Meridian Search

Critical Chance - Decimal Rounded Off

Critical Damage - Changed to Linear terms

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 0.2%,

effect type 2:"Critical Damage", effect amount 2: 0.4%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 0.4%,

effect type 2:"Critical Damage", effect amount 2: 0.8%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 0.7%,

effect type 2:"Critical Damage", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 2.2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1.5%,

effect type 2:"Critical Damage", effect amount 2: 3%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 4%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2.5%,

effect type 2:"Critical Damage", effect amount 2: 5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 8%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 5%,

effect type 2:"Critical Damage", effect amount 2: 10%,

effect type 1:"Critical %", effect amount 1: 0.2%,

effect type 2:"Critical Damage", effect amount 2: 0.4%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 0.4%,

effect type 2:"Critical Damage", effect amount 2: 0.8%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 0.7%,

effect type 2:"Critical Damage", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1%,

effect type 2:"Critical Damage", effect amount 2: 2.2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 1.5%,

effect type 2:"Critical Damage", effect amount 2: 3%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2%,

effect type 2:"Critical Damage", effect amount 2: 4%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 2.5%,

effect type 2:"Critical Damage", effect amount 2: 5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 3%,

effect type 2:"Critical Damage", effect amount 2: 6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 4%,

effect type 2:"Critical Damage", effect amount 2: 8%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Critical %", effect amount 1: 5%,

effect type 2:"Critical Damage", effect amount 2: 10%,

Meridian Strengthen

Extra CP Recovery - Percentage Rounded off

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 2%,

effect type 2:"Extra Charge Recover", effect amount 2: 2.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 4%,

effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 6%,

effect type 2:"Extra Charge Recover", effect amount 2: 7.5%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 8%,

effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 10%,

effect type 2:"Extra Charge Recover", effect amount 2: 12.5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 12%,

effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 14%,

effect type 2:"Extra Charge Recover", effect amount 2: 17.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 16%,

effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 18%,

effect type 2:"Extra Charge Recover", effect amount 2: 22.5%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 20%,

effect type 2:"Extra Charge Recover", effect amount 2: 25%,

effect type 1:"Max Cp", effect amount 1: 2%,

effect type 2:"Extra Charge Recover", effect amount 2: 2.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 4%,

effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 6%,

effect type 2:"Extra Charge Recover", effect amount 2: 7.5%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 8%,

effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 10%,

effect type 2:"Extra Charge Recover", effect amount 2: 12.5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 12%,

effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 14%,

effect type 2:"Extra Charge Recover", effect amount 2: 17.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 16%,

effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 18%,

effect type 2:"Extra Charge Recover", effect amount 2: 22.5%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Max Cp", effect amount 1: 20%,

effect type 2:"Extra Charge Recover", effect amount 2: 25%,

Onmyouji: Wondrous Doors

Cp Cost - 44.4% Reduction

HP Suction Reduced on LVL4-

HP Suction Increased on LVL5+

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 10%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 15%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 20%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 25%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 30%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 40%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 55%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 75%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 10%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 15%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 20%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 25%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 30%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 40%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 55%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 75%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,

Samurai: One Sword

CP Cost - 1.7% Reduction

Damage - 23% Increased

Amplify and Reduce Dodge on Curve Pattern

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 150%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 180%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 230%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 280%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -16%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -16%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 340%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -19%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -19%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 410%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -22%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -22%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 510%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -26%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -26%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 720%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -30%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -30%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 850%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -35%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -35%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1000%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,

effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 180%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 230%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 280%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -16%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -16%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 340%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -19%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -19%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 410%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -22%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -22%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 510%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -26%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -26%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 720%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -30%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -30%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 850%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -35%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -35%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1000%],

effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,

effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,

Burial of Dead Bone

Cooldown +2 Turns

CP Cost Pattern Changed Completely (Up Down Up Down Curve)

Casting the Talent Inflicts Damage

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 3,

effect type 1:"Attacks Sealed", duration 1: 1,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 2,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],

effect type 1:"Attacks Sealed", duration 1: 3,

Divine Wind of Onmyousamurai

Damage - 71% Increased

Damage for LVL 5+ Increased

Damage for LVL 4- Decreased

OLD Stats:

Level 1 - Cp:[lvl x 160%], damage:[lvl x 100%],

effect type 1:"Drain HP", effect amount 1: 5%,

Level 2 - Cp:[lvl x 190%], damage:[lvl x 120%],

effect type 1:"Drain HP", effect amount 1: 10%,

Level 3 - Cp:[lvl x 230%], damage:[lvl x 150%],

effect type 1:"Drain HP", effect amount 1: 15%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 190%],

effect type 1:"Drain HP", effect amount 1: 20%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 240%],

effect type 1:"Drain HP", effect amount 1: 25%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 310%],

effect type 1:"Drain HP", effect amount 1: 30%,

Level 7 - Cp:[lvl x 510%], damage:[lvl x 400%],

effect type 1:"Drain HP", effect amount 1: 40%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 510%],

effect type 1:"Drain HP", effect amount 1: 55%,

Level 9 - Cp:[lvl x 850%], damage:[lvl x 680%],

effect type 1:"Drain HP", effect amount 1: 75%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 900%],

effect type 1:"Drain HP", effect amount 1: 100%,

effect type 1:"Drain HP", effect amount 1: 5%,

Level 2 - Cp:[lvl x 190%], damage:[lvl x 120%],

effect type 1:"Drain HP", effect amount 1: 10%,

Level 3 - Cp:[lvl x 230%], damage:[lvl x 150%],

effect type 1:"Drain HP", effect amount 1: 15%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 190%],

effect type 1:"Drain HP", effect amount 1: 20%,

Level 5 - Cp:[lvl x 340%], damage:[lvl x 240%],

effect type 1:"Drain HP", effect amount 1: 25%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 310%],

effect type 1:"Drain HP", effect amount 1: 30%,

Level 7 - Cp:[lvl x 510%], damage:[lvl x 400%],

effect type 1:"Drain HP", effect amount 1: 40%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 510%],

effect type 1:"Drain HP", effect amount 1: 55%,

Level 9 - Cp:[lvl x 850%], damage:[lvl x 680%],

effect type 1:"Drain HP", effect amount 1: 75%,

Level 10 - Cp:[lvl x 1000%], damage:[lvl x 900%],

effect type 1:"Drain HP", effect amount 1: 100%,

Soul of Onmyouji

Defence value Rounded off

Stun Resist Increased on Lower LVLs

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 0.5%,

effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 0.6%,

effect type 2:"Resist Debuff", effect amount 2: 1.4%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 0.8%,

effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1.1%,

effect type 2:"Resist Debuff", effect amount 2: 2.8%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1.5%,

effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2.7%,

effect type 2:"Resist Debuff", effect amount 2: 6.4%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3.4%,

effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4.2%,

effect type 2:"Resist Debuff", effect amount 2: 13%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 5%,

effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",

effect type 1:"Defence all", effect amount 1: 0.5%,

effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 0.6%,

effect type 2:"Resist Debuff", effect amount 2: 1.4%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 0.8%,

effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1.1%,

effect type 2:"Resist Debuff", effect amount 2: 2.8%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 1.5%,

effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2%,

effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 2.7%,

effect type 2:"Resist Debuff", effect amount 2: 6.4%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 3.4%,

effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 4.2%,

effect type 2:"Resist Debuff", effect amount 2: 13%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Defence all", effect amount 1: 5%,

effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",

Soul of Samurai

Rounded off Reflect Damage

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 2.4%, chancetoeffect 1: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 4.4%, chancetoeffect 1: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 10.4%, chancetoeffect 1: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,

effect type 1:"Reflect damage", effect amount 1: 2.4%, chancetoeffect 1: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 4.4%, chancetoeffect 1: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 10.4%, chancetoeffect 1: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],

effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,

Demon Song: Phantom Wave

CP Cost - Minor CP Tweaking

Damage - 25% Increased

Accuracy and Critical Chance Rounded Off

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 120%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 180%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5.5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5.5%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 250%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6.5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -6.5%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 480%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -13%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -13%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 570%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -15%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -15%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 680%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 800%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 120%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 180%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5.5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -5.5%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 250%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6.5%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -6.5%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 480%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -13%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -13%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 570%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -15%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -15%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 680%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 800%],

effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,

effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,

Demon Song: Song of Fantasia

CP Cost - 78.4% Increase

Damage - 285.7% Increase

+ Cooldown on Enemy's Jutsu up to 14 Turns!

OLD Stats:

Level 1 - Cp:[lvl x 100%], damage:[lvl x 65%],

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 80%],

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 100%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 125%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 150%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 175%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 200%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 235%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 275%],

effect type 1:"Modify Cooldown", effect amount 1: 7,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 350%],

effect type 1:"Modify Cooldown", effect amount 1: 8,

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 80%],

effect type 1:"Modify Cooldown", effect amount 1: 3,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 100%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 125%],

effect type 1:"Modify Cooldown", effect amount 1: 4,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 150%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 175%],

effect type 1:"Modify Cooldown", effect amount 1: 5,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 200%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 235%],

effect type 1:"Modify Cooldown", effect amount 1: 6,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 275%],

effect type 1:"Modify Cooldown", effect amount 1: 7,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 350%],

effect type 1:"Modify Cooldown", effect amount 1: 8,

Demon Song

Effect Amount - 100% Increase

Chance to Effect - 16.6% Increase

OLD Stats:

Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 6%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 9%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 12%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 15%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 21%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -5.2%, chancetoeffect 1: 27%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -6.4%, chancetoeffect 1: 33%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -7.6%, chancetoeffect 1: 39%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -8.8%, chancetoeffect 1: 48%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 60%,

effect type 1:"Damage all", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 6%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 9%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 12%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 15%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 21%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -5.2%, chancetoeffect 1: 27%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -6.4%, chancetoeffect 1: 33%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -7.6%, chancetoeffect 1: 39%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -8.8%, chancetoeffect 1: 48%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"

effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 60%,

Last edited by MDuh on Sat Jul 16, 2011 7:20 am, edited 6 times in total.

Talent Exact Values - http://bit.ly/esMTPW

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