Talents: Level by Level Values

Share your experience and provide guidance with your Ninja friends!

Moderators: colmillonegro, dannytranvan, Jole-Kze, Moderators

Talents: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:07 pm

Talents: Level by Level Values Guide

This Guide gives the exact values of every talents in each level


The Contents:

Last Updated: 7/16/11
Last edited by MDuh on Fri Jul 15, 2011 12:20 pm, edited 2 times in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Eye Of Mirror: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:07 pm

Eye Of Mirror Talent: An ancient eye skill that grants user with strong vision and perception, but it also brings huge physical burden

premium:true,
token:400,
gold:0



Mirror of Passion
Advanced Ninjutsu: generate violet blaze of flame to burn everything the user see
cooldown:22

Spoiler: show
Level 1 - Cp:[lvl x 100%], Damage:[lvl x 180%],
effect type 1:"HP", duration 1: 1, effect amount 1: -2%,
Level 2 - Cp:[lvl x 140%], Damage:[lvl x 212%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%,
Level 3 - Cp:[lvl x 200%], Damage:[lvl x 256%],
effect type 1:"HP", duration 1: 3, effect amount 1: -2%,
Level 4 - Cp:[lvl x 280%], Damage:[lvl x 312%],
effect type 1:"HP", duration 1: 4, effect amount 1: -2%,
Level 5 - Cp:[lvl x 380%], Damage:[lvl x 380%],
effect type 1:"HP", duration 1: 5, effect amount 1: -2%,
Level 6 - Cp:[lvl x 500%], Damage:[lvl x 460%],
effect type 1:"HP", duration 1: 6, effect amount 1: -2%,
Level 7 - Cp:[lvl x 640%], Damage:[lvl x 552%],
effect type 1:"HP", duration 1: 7, effect amount 1: -2%,
Level 8 - Cp:[lvl x 800%], Damage:[lvl x 656%],
effect type 1:"HP", duration 1: 8, effect amount 1: -2%,
Level 9 - Cp:[lvl x 980%], Damage:[lvl x 772%],
effect type 1:"HP", duration 1: 9, effect amount 1: -2%,
Level 10 - Cp:[lvl x 1180%], Damage:[lvl x 900%],
effect type 1:"HP", duration 1: 10, effect amount 1: -2%,



Mirror of Grace
Advanced Genjutsu: Target is trapped into the world of hallucinations
cooldown:18

Spoiler: show
Level 1 - Cp:[lvl x 100%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 5%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 140%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 7%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 200%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 11%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 280%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 18%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 380%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 26%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 500%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 37%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 640%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 50%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 800%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 64%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 980%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 81%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 100%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%


Mirror of Strength
Advanced Ninjutsu: Chakra of user is incarnated into a titan
cooldown:24

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Titan Mode", duration 1: 2
Level 2 - Cp:[lvl x 134%], damage:[lvl x 126%],
effect type 1:"Titan Mode", duration 1: 2
Level 3 - Cp:[lvl x 182%], damage:[lvl x 158%],
effect type 1:"Titan Mode", duration 1: 2
Level 4 - Cp:[lvl x 244%], damage:[lvl x 196%],
effect type 1:"Titan Mode", duration 1: 3
Level 5 - Cp:[lvl x 320%], damage:[lvl x 240%],
effect type 1:"Titan Mode", duration 1: 3
Level 6 - Cp:[lvl x 410%], damage:[lvl x 290%],
effect type 1:"Titan Mode", duration 1: 3
Level 7 - Cp:[lvl x 514%], skill_damage:[lvl x 346%],
effect type 1:"Titan Mode", duration 1: 4
Level 8 - Cp:[lvl x 632%], damage:[lvl x 408%],
effect type 1:"Titan Mode", duration 1: 4
Level 9 - Cp:[lvl x 764%], damage:[lvl x 476%],
effect type 1:"Titan Mode", duration 1: 4
Level 10 - Cp:[lvl x 910%], damage:[lvl x 550%],
effect type 1:"Titan Mode", duration 1: 5


Mirror of Freedom
Advanced Genjutsu: Cast the ultimate genjutsu on own self so as to travel between the world of illusions and the real world
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 2%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 3%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 5%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 7%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 11%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 15%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 20%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 26%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 32%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 40%


Eye of Mirror
The awakening of Eye of Mirror grants user with ability to copy the jutsu of target (Only apply to PvP)
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 1%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 2%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 3%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 5%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 7%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 10%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 13%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 16%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 21%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 25%


Crescent Eye of Mirror
The awakening of Crescent Eye of Mirror grants user with ability to rebound effects of genjutsu. (Only apply to PvP)
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 1%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 2%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 3%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 5%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 8%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 11%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 15%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 19%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 24%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 30%
Last edited by MDuh on Fri Jul 15, 2011 12:20 pm, edited 1 time in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Eight Extremities: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:08 pm

Eight Extremities Talent: This talent focuses on the flexibility of 8 body parts, and the art of taijutsu.Explosive power can be achived under extreme mode but there will be serious side effects.

premium:false,
token:400,
gold:0,



Soul Punch
Basics: Concentrate all the chakra on your palm and punch target
cooldown:12

Spoiler: show
Level 1 - Cp:[lvl x 170%], damage:[lvl x 150%]
Level 2 - Cp:[lvl x 168%], damage:[lvl x 164%]
Level 3 - Cp:[lvl x 163%], damage:[lvl x 186%]
Level 4 - Cp:[lvl x 154%], damage:[lvl x 218%]
Level 5 - Cp:[lvl x 141%], damage:[lvl x 258%]
Level 6 - Cp:[lvl x 124%], damage:[lvl x 308%]
Level 7 - Cp:[lvl x 103%], damage:[lvl x 368%]
Level 8 - Cp:[lvl x 79%], damage:[lvl x 436%]
Level 9 - Cp:[lvl x 51%], damage:[lvl x 514%]
Level 10 - Cp:[lvl x 20%], damage:[lvl x 600%]


Eight Extremities Fist
Basic Taijutsu: Apply the usage of chakra into taijutsu and give better damage
cooldown:19

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%
Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 4%
Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%
Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 8%
Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 11%
Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 16%
Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 20%
Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 26%
Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 33%
Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 40%


Extreme Mode
Extreme Mode: Develop every part of the body to a superb condition for a short period of time. (Warning: serious side effects)
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 228%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 384%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 568%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 780%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 1020%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 1288%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 1584%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 1908%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,
effect type 2:"internal injury", duration 2: 5,
effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 2260%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,
effect type 2:"internal injury", duration 2: 5,
effect type 3:"extreme mode", duration 3: 5


Ultimate Dance
Advanced Taijutsu: Fatal attack to a target, must be used in Extreme Mode.
cooldown:19

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 320%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,
Level 2 - Cp:[lvl x 136%], damage:[lvl x 362%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 17%,
Level 3 - Cp:[lvl x 188%], damage:[lvl x 434%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 21%,
Level 4 - Cp:[lvl x 256%], damage:[lvl x 536%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 26%,
Level 5 - Cp:[lvl x 340%], damage:[lvl x 668%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 32%,
Level 6 - Cp:[lvl x 440%], damage:[lvl x 830%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 41%,
Level 7 - Cp:[lvl x 556%], damage:[lvl x 1022%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 51%,
Level 8 - Cp:[lvl x 688%], damage:[lvl x 1244%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 62%,
Level 9 - Cp:[lvl x 836%], damage:[lvl x 1496%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 75%,
Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1778%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,


Eight Extremities
Basic Combat: Elementary battle training that increases taijutsu damage.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 1%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 1.5%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 2.4%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 3.7%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 5.4%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 7.6%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 10.1%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 13%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 16.3%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 20%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,


Eight Extremities Strengthen
Advanced Combat: Fully utilize every part of the body
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 1%,
effect type 2:"Max hp", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 2%,
effect type 2:"Max hp", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 3%,
effect type 2:"Max hp", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 4%,
effect type 2:"Max hp", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 6%,
effect type 2:"Max hp", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 8%,
effect type 2:"Max hp", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 11%,
effect type 2:"Max hp", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 14%,
effect type 2:"Max hp", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 17%,
effect type 2:"Max hp", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 20%,
effect type 2:"Max hp", effect amount 2: 10%,
Last edited by MDuh on Fri Jul 15, 2011 12:58 pm, edited 1 time in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Dark Eye: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:09 pm

Dark Eye Talent: Combine eye skill with acupuncture skill to give user with ability to look through target\'s nerves and meridians.

premium:false,
token:0,
gold:500000



Acupuncture: Needle Barrage
Aim at meridians of target and throw needles to interfere with CP recovery of target
cooldown:18

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 180%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -2%,
Level 2 - Cp:[lvl x 134%], damage:[lvl x 194%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -3%,
Level 3 - Cp:[lvl x 182%], damage:[lvl x 221%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -6%,
Level 4 - Cp:[lvl x 244%], damage:[lvl x 260%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -11%,
Level 5 - Cp:[lvl x 320%], damage:[lvl x 311%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -17%,
Level 6 - Cp:[lvl x 410%], damage:[lvl x 374%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -24%,
Level 7 - Cp:[lvl x 514%], damage:[lvl x 449%],
effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -34%,
Level 8 - Cp:[lvl x 632%], damage:[lvl x 537%],
effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -44%,
Level 9 - Cp:[lvl x 764%], damage:[lvl x 637%],
effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -57%,
Level 10 - Cp:[lvl x 910%], damage:[lvl x 750%],
effect type 1:"Max Cp recover", duration 1: 5, effect amount 1: -70%,


Acupuncture: Meridian Anesthesia
Anesthetize yourself to reduce damage and recover HP for a number of turns, but interfere with CP recovery of user
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 126%], damage:[lvl x 132%],
effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 158%], damage:[lvl x 176%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 3%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 196%], damage:[lvl x 232%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 4%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 4%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 300%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 6%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 6%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 290%], damage:[lvl x 380%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 8%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 8%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 346%], damage:[lvl x 472%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 11%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 11%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 408%], damage:[lvl x 576%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 14%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 14%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 476%], damage:[lvl x 692%],
effect type 1:"defence all", duration 1: 4, effect amount 1: 17%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 17%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 820%],
effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,
effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 20%,
effect type 3:"Restrict Charge", duration 3: 3,


Acupuncture: Meridians Destruction
Aim at meridians of target and acupuncture to interfere target\'s flow of chakra in the body.
cooldown:18

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 200%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 237%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 291%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 362%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 450%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 8%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 555%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 11%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 677%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 15%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 816%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 972%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1180%}, damage:[lvl x 1145%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 30%,


Dark Eye
The awakening of Dark Eye grants user with strong vision
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 1%,
effect type 2:"Dodge", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 2%,
effect type 2:"Dodge", effect amount 2: 1%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 3%,
effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 4%,
effect type 2:"Dodge", effect amount 2: 2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 5%,
effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 6%,
effect type 2:"Dodge", effect amount 2: 3%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 7%,
effect type 2:"Dodge", effect amount 2: 3%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 8%,
effect type 2:"Dodge", effect amount 2: 4%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 9%,
effect type 2:"Dodge", effect amount 2: 4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 10%,
effect type 2:"Dodge", effect amount 2: 5%,


Meridian Search
Visualize the position of meridians of target and give better chance to do critical damage
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 1%,
effect type 2:"Critical Damage", effect amount 2: 1%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 1%,
effect type 2:"Critical Damage", effect amount 2: 2%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 1%,
effect type 2:"Critical Damage", effect amount 2: 3%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 2%,
effect type 2:"Critical Damage", effect amount 2: 4%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 2%,
effect type 2:"Critical Damage", effect amount 2: 5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 3%,
effect type 2:"Critical Damage", effect amount 2: 6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 3%,
effect type 2:"Critical Damage", effect amount 2: 7%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 4%,
effect type 2:"Critical Damage", effect amount 2: 8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 4%,
effect type 2:"Critical Damage", effect amount 2: 9%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 5%,
effect type 2:"Critical Damage", effect amount 2: 10%,


Meridian Strengthen
Strengthen your meridian system to recover more chakra.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 2%,
effect type 2:"Extra Charge Recover", effect amount 2: 3%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 4%,
effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 6%,
effect type 2:"Extra Charge Recover", effect amount 2: 8%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 8%,
effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 10%,
effect type 2:"Extra Charge Recover", effect amount 2: 13%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 12%,
effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 14%,
effect type 2:"Extra Charge Recover", effect amount 2: 18%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 16%,
effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 18%,
effect type 2:"Extra Charge Recover", effect amount 2: 23%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 20%,
effect type 2:"Extra Charge Recover", effect amount 2: 25%,
Last edited by MDuh on Sat Jul 16, 2011 5:46 am, edited 1 time in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Deadly Performance: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:10 pm

Deadly Performance Talent: Dead Bone performer can summon deceased beings in battles.Advanced performer can manipulate more dead bones at the same time

premium:false,
token:0,
gold:500000



Onmyouji: Wondrous Doors
Summon the soul of onmyouji to convert target\'s attack damage to HP.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,
Level 2 - Cp:[lvl x 126%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 8%,
Level 3 - Cp:[lvl x 158%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 12%,
Level 4 - Cp:[lvl x 196%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 19%,
Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 27%,
Level 6 - Cp:[lvl x 290%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 38%,
Level 7 - Cp:[lvl x 346%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 50%,
Level 8 - Cp:[lvl x 408%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 65%,
Level 9 - Cp:[lvl x 476%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 81%,
Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,


Samurai: One Sword
Summon the soul of samurai to attack target with sword
cooldown:22

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 150%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 140%], damage:[lvl x 190%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -11%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -11%,

Level 3 - Cp:[lvl x 200%], damage:[lvl x 250%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 5 - Cp:[lvl x 380%], damage:[lvl x 430%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -17%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -17%,

Level 6 - Cp:[lvl x 500%], damage:[lvl x 550%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -20%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -20%,

Level 7 - Cp:[lvl x 640%], damage:[lvl x 690%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -24%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -24%,

Level 8 - Cp:[lvl x 800%], damage:[lvl x 850%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -29%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -29%,

Level 9 - Cp:[lvl x 980%], damage:[lvl x 1030%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -34%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -34%,

Level 10 - Cp:[lvl x 1180%], damage:[lvl x 1230%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,


Burial of Dead Bone
Summon gravestones from the underworld to attack all target
cooldown:26

Spoiler: show
Level 1 - Cp:[lvl x 1000%], damage:[lvl x 50%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 2 - Cp:[lvl x 98%], damage:[lvl x 62%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 3 - Cp:[lvl x 950%], damage:[lvl x 81%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 4 - Cp:[lvl x 910%], damage:[lvl x 107%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 5 - Cp:[lvl x 1360%], damage:[lvl x 140%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 6 - Cp:[lvl x 1300%], damage:[lvl x 180%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 7 - Cp:[lvl x 1230%], damage:[lvl x 227%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 8 - Cp:[lvl x 1150%], damage:[lvl x 281%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 9 - Cp:[lvl x 1060%], damage:[lvl x 342%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 10 - Cp:[lvl x 1460%], damage:[lvl x 410%],
effect type 1:"Attacks Sealed", duration 1: 3,


Divine Wind of Onmyousamurai
The fusion of onmyouji and samurai to combine the power of both to attack target
cooldown:18

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Drain HP", effect amount 1: 5%,
Level 2 - Cp:[lvl x 136%], damage:[lvl x 148%],
effect type 1:"Drain HP", effect amount 1: 8%,
Level 3 - Cp:[lvl x 188%], damage:[lvl x 224%],
effect type 1:"Drain HP", effect amount 1: 12%,
Level 4 - Cp:[lvl x 256%], damage:[lvl x 328%],
effect type 1:"Drain HP", effect amount 1: 19%,
Level 5 - Cp:[lvl x 340%], damage:[lvl x 460%],
effect type 1:"Drain HP", effect amount 1: 27%,
Level 6 - Cp:[lvl x 440%], damage:[lvl x 620%],
effect type 1:"Drain HP", effect amount 1: 38%,
Level 7 - Cp:[lvl x 556%], damage:[lvl x 808%],
effect type 1:"Drain HP", effect amount 1: 50%,
Level 8 - Cp:[lvl x 688%], damage:[lvl x 1024%],
effect type 1:"Drain HP", effect amount 1: 65%,
Level 9 - Cp:[lvl x 836%], damage:[lvl x 1268%],
effect type 1:"Drain HP", effect amount 1: 81%,
Level 10 - Cp:[lvl x 1000%], damage:[lvl x 1540%],
effect type 1:"Drain HP", effect amount 1: 100%,


Soul of Onmyouji
Summon the soul of onmyouji to protect you from physical damage.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 1%,
effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 1%,
effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 1%,
effect type 2:"Resist Debuff", effect amount 2: 3%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 2%,
effect type 2:"Resist Debuff", effect amount 2: 4%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 2%,
effect type 2:"Resist Debuff", effect amount 2: 6%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 3%,
effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 3%,
effect type 2:"Resist Debuff", effect amount 2: 11%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 4%,
effect type 2:"Resist Debuff", effect amount 2: 14%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 4%,
effect type 2:"Resist Debuff", effect amount 2: 17%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 5%,
effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",


Soul of Samurai
Summon the soul of samurai to rebound damage.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 3%, chancetoeffect 1: 1%,
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 5%, chancetoeffect 1: 2%,
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 10%, chancetoeffect 1: 4%,
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,
Last edited by MDuh on Sat Jul 16, 2011 6:44 am, edited 1 time in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Demon Sound: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:11 pm

Demon Sound Talent: The Demon Sound is combined by the elements of Thunder and Wind.User interferes target with different kinds of sounds and music

premium:false,
token:0,
gold:1000000,



Demon Song: Phantom Wave
Play the song of demon to interfere with the attention of target.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -6%,

Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -7%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -7%,

Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -9%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -9%,

Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -12%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -12%,

Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -14%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -14%,

Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,


Demon Song: Song of Fantasia
Play the song of demon to temporarily erase jutsu knowledge of target.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Modify Cooldown", effect amount 1: 3,
Level 2 - Cp:[lvl x 134%], damage:[lvl x 136%],
effect type 1:"Modify Cooldown", effect amount 1: 4,
Level 3 - Cp:[lvl x 182%], damage:[lvl x 188%],
effect type 1:"Modify Cooldown", effect amount 1: 5,
Level 4 - Cp:[lvl x 244%], damage:[lvl x 256%],
effect type 1:"Modify Cooldown", effect amount 1: 6,
Level 5 - Cp:[lvl x 320%], damage:[lvl x 340%],
effect type 1:"Modify Cooldown", effect amount 1: 7,
Level 6 - Cp:[lvl x 410%], damage:[lvl x 440%],
effect type 1:"Modify Cooldown", effect amount 1: 9,
Level 7 - Cp:[lvl x 514%], damage:[lvl x 556%],
effect type 1:"Modify Cooldown", effect amount 1: 10,
Level 8 - Cp:[lvl x 632%], damage:[lvl x 688%],
effect type 1:"Modify Cooldown", effect amount 1: 11,
Level 9 - Cp:[lvl x 764%], damage:[lvl x 836%],
effect type 1:"Modify Cooldown", effect amount 1: 12,
Level 10 - Cp:[lvl x 910%], damage:[lvl x 1000%],
effect type 1:"Modify Cooldown", effect amount 1: 14,


Demon Song
Chance to reduce attack damage by enemy by hitting enemy with thunder-wind ninjutsu.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 5%,
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 7%,
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 10%,
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 14%,
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -5%, chancetoeffect 1: 20%,
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -7%, chancetoeffect 1: 27%,
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 36%,
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -13%, chancetoeffect 1: 46%,
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -16%, chancetoeffect 1: 57%,
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -20%, chancetoeffect 1: 70%,
Last edited by MDuh on Sat Jul 16, 2011 7:20 am, edited 1 time in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Explosive Lava: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:11 pm

Explosive Lava Talent: Explosive Lava is combined by the elements of Fire and Earth. User damage target by ignition and explosion.

premium:false,
token:0,
gold:1000000,



Secret Lava: Lava Shield
Stick target with pieces of lava when target attacks user. Affected target receives extra damage when user attacks with fire-earth ninjutsu
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -2%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -3%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -1.5%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -4%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -2%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -6%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -3%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -8%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -4%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -10%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -5%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -12%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -6%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -14%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -7%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -17%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],
effect type 1:"Defense by type", duration 1: 2, effect amount 1: -20%, effect requirement 1:"fire,earth",
effect type 2:"Debuff Dodge attacker", duration 2: 2, effect amount 2: -10%,


Secret Lava: Lava Spirits
Create explosive clay bugs and dispatch them to target.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 3%,
Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 6%,
Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 9%,
Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 12%,
Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 15%,
Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 18%,
Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 21%,
Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 24%,
Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 27%,
Level 10 - Cp:[lvl x 900%], damage:[lvl x 900%],
effect type 1:"HP", duration 1: 2, effect amount 1: -2%, effect chancetohit 1: 30%,


Explosive Lava
Ignite Lava to increase damage of fire-earth ninjutsu
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 0.1%, effect requirement 1: "fire,earth",
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 0.2%, effect requirement 1: "fire,earth",
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 0.4%, effect requirement 1: "fire,earth",
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 0.6%, effect requirement 1: "fire,earth",
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 0.8%, effect requirement 1: "fire,earth",
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 1.1%, effect requirement 1: "fire,earth",
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 1.5%, effect requirement 1: "fire,earth",
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 2%, effect requirement 1: "fire,earth",
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 3%, effect requirement 1: "fire,earth",
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"damage bytype", effect amount 1: 5%, effect requirement 1: "fire,earth",
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Hidden Silhouette: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:12 pm

Hidden Silhouette Talent: Silhouette user manipulates human shadows to restrict and control target.
Advanced user can incarnate shadows into physical objects and attack target directly.

premium:true,
token:400,
gold:0



Secret Silhouette: Strangle
Restrict and strangle target by manipulating the shadow.
Damage tripled when target is in \'Silhouette\' status
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -0.1%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 1%,

Level 2 - Cp:[lvl x 110%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -0.2%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 2%,

Level 3 - Cp:[lvl x 130%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -0.4%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 3%,

Level 4 - Cp:[lvl x 160%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -0.6%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 4%,

Level 5 - Cp:[lvl x 200%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -0.8%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 5%,

Level 6 - Cp:[lvl x 250%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -1%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 7%,

Level 7 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -1.2%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 9%,

Level 8 - Cp:[lvl x 380%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -1.4%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 11%,

Level 9 - Cp:[lvl x 460%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -1.7%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 13%,

Level 10 - Cp:[lvl x 550%], damage:[lvl x 0%],
effect type 1:"HP", duration 1: 3, effect amount 1: -2%,
effect type 2:"stun", duration 2: 3,
effect type 3:"Silhouette", duration 3: 3, chancetoeffect 3: 15%,


Secret Silhouette: Extinguish
Restrict and stab target with shadow spears.
Damage tripled when target is in \'Silhouette\' status
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 65%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 1%,
effect type 2:"Restriction", duration 2: 1

Level 2 - Cp:[lvl x 120%], damage:[lvl x 80%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 2%,
effect type 2:"Restriction", duration 2: 1

Level 3 - Cp:[lvl x 150%], damage:[lvl x 100%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 3%,
effect type 2:"Restriction", duration 2: 1

Level 4 - Cp:[lvl x 190%], damage:[lvl x 125%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 4%,
effect type 2:"Restriction", duration 2: 1

Level 5 - Cp:[lvl x 240%], damage:[lvl x 150%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 5%,
effect type 2:"Restriction", duration 2: 1

Level 6 - Cp:[lvl x 310%], damage:[lvl x 175%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 7%,
effect type 2:"Restriction", duration 2: 1

Level 7 - Cp:[lvl x 400%], damage:[lvl x 200%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 9%,
effect type 2:"Restriction", duration 2: 1

Level 8 - Cp:[lvl x 510%], damage:[lvl x 235%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 11%,
effect type 2:"Restriction", duration 2: 1

Level 9 - Cp:[lvl x 680%], damage:[lvl x 275%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 13%,
effect type 2:"Restriction", duration 2: 1

Level 10 - Cp:[lvl x 900%], damage:[lvl x 350%],
effect type 1:"Silhouette", duration 1: 3, chancetoeffect 1: 15%,
effect type 2:"Restriction", duration 2: 2


Silhouette Capture
Any attack may inflict Capture (debuff) on target. Target under Capture status has lower dodge chance.
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -0.2%, chancetoeffect 1: 0.2%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 0.5%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -0.8%, chancetoeffect 1: 1%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -1.2%, chancetoeffect 1: 1.5%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -1.6%, chancetoeffect 1: 2.5%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -2.21%, chancetoeffect 1: 4%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 5.5%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 7.5%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -6%, chancetoeffect 1: 10%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Capture", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 15%
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Enraged Forest: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:16 pm

Enraged Forest Talent: The Enraged Forest is combined by the elements of Water and Earth. User manipulates the growth of tree and uses wood to attack target.

premium:false,
token:0,
gold:1000000



Secret Enraged Forest: Smothering Bind
Entwine target with branches of tree.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%}, damage:[lvl x 100%],
effect type 1:"stun", duration 1: 1,
Level 2 - Cp:[lvl x 120%}, damage:[lvl x 160%],
effect type 1:"stun", duration 1: 1,
Level 3 - Cp:[lvl x 150%}, damage:[lvl x 220%],
effect type 1:"stun", duration 1: 1,
Level 4 - Cp:[lvl x 190%}, damage:[lvl x 290%],
effect type 1:"stun", duration 1: 1,
Level 5 - Cp:[lvl x 240%}, damage:[lvl x 380%],
effect type 1:"stun", duration 1: 1,
Level 6 - Cp:[lvl x 310%}, damage:[lvl x 440%],
effect type 1:"stun", duration 1: 2,
Level 7 - Cp:[lvl x 400%}, damage:[lvl x 540%],
effect type 1:"stun", duration 1: 2,
Level 8 - Cp:[lvl x 510%}, damage:[lvl x 650%],
effect type 1:"stun", duration 1: 2,
Level 9 - Cp:[lvl x 680%}, damage:[lvl x 750%],
effect type 1:"stun", duration 1: 2,
Level 10 - Cp:[lvl x 900%}, damage:[lvl x 850%],
effect type 1:"stun", duration 1: 2,


Secret Enraged Forest: Matsuri
Entwine target with explosion of giant branches of a tree.
cooldown:16

Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
Level 2 - Cp:[lvl x 120%], damage:[lvl x 150%],
Level 3 - Cp:[lvl x 150%], damage:[lvl x 210%],
Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],
Level 5 - Cp:[lvl x 240%], damage:[lvl x 360%],
Level 6 - Cp:[lvl x 310%], damage:[lvl x 460%],
Level 7 - Cp:[lvl x 400%], damage:[lvl x 580%],
Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],
Level 9 - Cp:[lvl x 680%], damage:[lvl x 920%],
Level 10 - Cp:[lvl x 900%], damage:[lvl x 1200%],


Nature Power
Chance to inflict Nature Power upon using Earth or Water skills (HP & CP Recovery)
cooldown:0

Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 0.1%, chancetoeffect 1: 1%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 0.1%, chancetoeffect 1: 1%, effect requirement 2:"water,earth",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 0.2%, chancetoeffect 1: 2%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 0.2%, chancetoeffect 1: 2%, effect requirement 2:"water,earth",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 0.4%, chancetoeffect 1: 4%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 0.4%, chancetoeffect 1: 4%, effect requirement 2:"water,earth",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 0.7%, chancetoeffect 1: 6%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 0.7%, chancetoeffect 1: 6%, effect requirement 2:"water,earth",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 1%, chancetoeffect 1: 8%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 1%, chancetoeffect 1: 8%, effect requirement 2:"water,earth",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 1.4%, chancetoeffect 1: 11%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 1.4%, chancetoeffect 1: 11%, effect requirement 2:"water,earth",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 2%, chancetoeffect 1: 15%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 2%, chancetoeffect 1: 15%, effect requirement 2:"water,earth",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 2.7%, chancetoeffect 1: 19%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 2.7%, chancetoeffect 1: 19%, effect requirement 2:"water,earth",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 3.5%, chancetoeffect 1: 24%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 3.5%, chancetoeffect 1: 24%, effect requirement 2:"water,earth",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"HP", effect amount 1: 5%, chancetoeffect 1: 30%, effect requirement 1:"water,earth",
effect type 2:"CP", effect amount 2: 5%, chancetoeffect 1: 30%, effect requirement 2:"water,earth",
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

X Talent: Level by Level Values

Postby MDuh » Sat Feb 19, 2011 8:16 pm

CHANGELOG

2/21/11 >> 7/16/11

Mirror of Passion
Higher Cp Cost - 18% Increase
Lower Base Damage - 5.5% Decrease
Higher Burn Damage - Burn amount all the same, Duration in linear terms

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], Damage:[lvl x 180%],
effect type 1:"HP", duration 1: 5, effect amount 1: -0.1%,
Level 2 - Cp:[lvl x 200%], Damage:[lvl x 220%],
effect type 1:"HP", duration 1: 6, effect amount 1: -0.2%,
Level 3 - Cp:[lvl x 300%], Damage:[lvl x 270%],
effect type 1:"HP", duration 1: 6, effect amount 1: -0.3%,
Level 4 - Cp:[lvl x 400%], Damage:[lvl x 330%],
effect type 1:"HP", duration 1: 7, effect amount 1: -0.4%,
Level 5 - Cp:[lvl x 500%], Damage:[lvl x 400%],
effect type 1:"HP", duration 1: 7, effect amount 1: -0.55%,
Level 6 - Cp:[lvl x 600%], Damage:[lvl x 460%],
effect type 1:"HP", duration 1: 8, effect amount 1: -0.65%,
Level 7 - Cp:[lvl x 700%], Damage:[lvl x 520%],
effect type 1:"HP", duration 1: 8, effect amount 1: -0.8%,
Level 8 - Cp:[lvl x 800%], Damage:[lvl x 620%],
effect type 1:"HP", duration 1: 9, effect amount 1: -1%,
Level 9 - Cp:[lvl x 900%], Damage:[lvl x 730%],
effect type 1:"HP", duration 1: 9, effect amount 1: -1.25%,
Level 10 - Cp:[lvl x 1000%], Damage:[lvl x 950%],
effect type 1:"HP", duration 1: 10, effect amount 1: -1.5%,


Mirror of Grace

Lower CP Usage - 1.6% Decrease
Higher Chance of Restriction on LVL 5+
Lower Chance of Restriction on LVL 4-


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 120%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 5%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 5%

Level 2 - Cp:[lvl x 240%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 10%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 10%

Level 3 - Cp:[lvl x 360%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 15%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 15%

Level 4 - Cp:[lvl x 480%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 20%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 20%

Level 5 - Cp:[lvl x 600%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 25%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 25%

Level 6 - Cp:[lvl x 720%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 30%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 30%

Level 7 - Cp:[lvl x 840%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 40%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 40%

Level 8 - Cp:[lvl x 960%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 55%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 55%

Level 9 - Cp:[lvl x 1080%], Damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 75%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 75%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 0%],
effect type 1:"Restriction", duration: 3, chancetohit: 100%,
effect type 2:"Weaken", duration 2: 3, chancetohit 2: 100%,
effect type 3:"Chaos", duration 3: 3, chancetohit 3: 100%


Mirror of Strength
Lower CP Usage - 31.86% Decrease
Higher Damage Output on LVL 8- - ~7.3% Increase
Chance of Titan Inflicting Stuns Removed


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Titan Mode", duration 1: 2,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 1%

Level 2 - Cp:[lvl x 150%], damage:[lvl x 110%],
effect type 1:"Titan Mode", duration 1: 2,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 2%

Level 3 - Cp:[lvl x 210%], damage:[lvl x 130%],
effect type 1:"Titan Mode", duration 1: 2,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 3%

Level 4 - Cp:[lvl x 280%], damage:[lvl x 160%],
effect type 1:"Titan Mode", duration 1: 3,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 4%

Level 5 - Cp:[lvl x 360%], damage:[lvl x 200%],
effect type 1:"Titan Mode", duration 1: 3,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 5%

Level 6 - Cp:[lvl x 460%], damage:[lvl x 250%],
effect type 1:"Titan Mode", duration 1: 3,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 6%

Level 7 - Cp:[lvl x 580%], skill_damage:[lvl x 310%],
effect type 1:"Titan Mode", duration 1: 4,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 7%

Level 8 - Cp:[lvl x 720%], damage:[lvl x 380%],
effect type 1:"Titan Mode", duration 1: 4,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 8%

Level 9 - Cp:[lvl x 920%], damage:[lvl x 460%],
effect type 1:"Titan Mode", duration 1: 4,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 9%

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 550%],
effect type 1:"Titan Mode", duration 1: 5,
effect type 2:"Stun", duration 2: 1, chancetohit 2: 10%


Mirror of Freedom
CP/HP Healed Reduced on LVL 9- - 8.3% Reduction


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 2%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 5%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 8%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 12%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 16%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 20%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 24%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 29%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 34%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"resurrection", effect amount 1: 40%


Eye of Mirror
(Only applies to PvP)
Copy Jutsu Chance Increased - 66.6% Increase

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 1%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 1.4%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 2%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 2.8%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 3.8%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 5%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 6.4%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 8%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 11%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"copy jutsu", chancetoeffect 1: 15%


Crescent Eye of Mirror
(Only applies to PvP)
Copy Jutsu Chance Increased - 50% Increase

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 1%
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 1.4%
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 2%
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 2.8%
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 3.8%
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 5%
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 6.4%
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 8%
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 13%
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"reflect genjutsu", chancetoeffect 1: 20%


Soul Punch
Big CP Reduction, CP Costs goes down as LVL rises, as much as 2750% Reduction
Big Damage Reduction, ~58.3% Reduction

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%]
Level 2 - Cp:[lvl x 110%], damage:[lvl x 150%]
Level 3 - Cp:[lvl x 130%], damage:[lvl x 270%]
Level 4 - Cp:[lvl x 160%], damage:[lvl x 340%]
Level 5 - Cp:[lvl x 200%], damage:[lvl x 420%]
Level 6 - Cp:[lvl x 250%], damage:[lvl x 490%]
Level 7 - Cp:[lvl x 310%], damage:[lvl x 590%]
Level 8 - Cp:[lvl x 380%], damage:[lvl x 700%]
Level 9 - Cp:[lvl x 460%], damage:[lvl x 820%]
Level 10 - Cp:[lvl x 550%], damage:[lvl x 950%]


Eight Extremities Fist
CP Reduction Chance LVL 6- ~36.6% Reduction
CP Reduction Chance LVL 7+ ~33.3% Increase


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 160%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 3%
Level 2 - Cp:[lvl x 120%], damage:[lvl x 190%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 6%
Level 3 - Cp:[lvl x 150%], damage:[lvl x 230%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 9%
Level 4 - Cp:[lvl x 190%], damage:[lvl x 280%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 12%
Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 15%
Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 18%
Level 7 - Cp:[lvl x 400%], damage:[lvl x 510%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 21%
Level 8 - Cp:[lvl x 510%], damage:[lvl x 720%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 24%
Level 9 - Cp:[lvl x 680%], damage:[lvl x 850%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 27%
Level 10 - Cp:[lvl x 900%], damage:[lvl x 1000%],
effect type 1:"CP Reduction", effect amount 1: -50%, effect chancetohit 1: 30%


Extreme Mode
CP Cost - 250% Increase
+1 Turn for Internal Injury Penalty

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 5%,
effect type 2:"internal injury", duration 2: 2,
effect type 3:"extreme mode", duration 3: 3

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 10%,
effect type 2:"internal injury", duration 2: 2,
effect type 3:"extreme mode", duration 3: 3

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 16%,
effect type 2:"internal injury", duration 2: 2,
effect type 3:"extreme mode", duration 3: 3

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 3, effect amount 1: 23%,
effect type 2:"internal injury", duration 2: 2,
effect type 3:"extreme mode", duration 3: 3

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 31%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 4

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 40%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 4

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 50%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 4

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 4, effect amount 1: 55%,
effect type 2:"internal injury", duration 2: 3,
effect type 3:"extreme mode", duration 3: 4

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 66%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 5

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", duration 1: 5, effect amount 1: 80%,
effect type 2:"internal injury", duration 2: 4,
effect type 3:"extreme mode", duration 3: 5


Ultimate Dance
CP Cost - 17% Reduction
Base Damage - 4.6% Increase
x2 CP Cost Chance Reduced


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 320%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 15%,
Level 2 - Cp:[lvl x 150%], damage:[lvl x 400%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 19%,
Level 3 - Cp:[lvl x 210%], damage:[lvl x 500%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 24%,
Level 4 - Cp:[lvl x 280%], damage:[lvl x 610%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 30%,
Level 5 - Cp:[lvl x 360%], damage:[lvl x 750%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 36%,
Level 6 - Cp:[lvl x 460%], damage:[lvl x 910%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 42%,
Level 7 - Cp:[lvl x 580%], damage:[lvl x 1140%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 52%,
Level 8 - Cp:[lvl x 720%], damage:[lvl x 1440%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 64%,
Level 9 - Cp:[lvl x 920%], damage:[lvl x 1530%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 78%,
Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1700%],
effect type 1:"x2 cp usage", duration 1: 3, chancetohit 1: 90%,


Eight Extremities
Taijutsu Damage for LVL 6+ Increased
Taijutsu Damage for LVL 5- Decreased


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 1%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 10%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 2%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 20%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 3%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 30%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 4.2%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 40%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 5.6%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 50%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 7.2%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 60%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 9%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 70%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 11.2%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 80%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 14.4%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 90%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"+ Taijutsu damage", effect amount 1: 20%,
effect type 2:"- Taijutsu Recoil", effect amount 2: 100%,


Eight Extremities Strengthen
Agility Increased - 100% Increase
Max HP is now Linear per Level

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 0.5%,
effect type 2:"Max hp", effect amount 2: 0.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 0.9%,
effect type 2:"Max hp", effect amount 2: 0.9%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 1.4%,
effect type 2:"Max hp", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 2.1%,
effect type 2:"Max hp", effect amount 2: 2.1%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 2.8%,
effect type 2:"Max hp", effect amount 2: 2.8%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 3.6%,
effect type 2:"Max hp", effect amount 2: 3.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 4.5%,
effect type 2:"Max hp", effect amount 2: 4.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 5.6%,
effect type 2:"Max hp", effect amount 2: 5.6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 7.2%,
effect type 2:"Max hp", effect amount 2: 7.2%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Agility", effect amount 1: 10%,
effect type 2:"Max hp", effect amount 2: 10%,


Acupuncture: Needle Barrage
CP Cost - 24.1% Reduction
Base Damage - 16.6% Reduction
Enemy CP Recovery Reduction - 75% Increase
+1 Turn for CP Recovery Reduction

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 180%],
effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2%,
Level 2 - Cp:[lvl x 150%], damage:[lvl x 220%],
effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -2.8%,
Level 3 - Cp:[lvl x 210%], damage:[lvl x 270%],
effect type 1:"Max Cp recover", duration 1: 1, effect amount 1: -4%,
Level 4 - Cp:[lvl x 280%], damage:[lvl x 330%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -5.6%,
Level 5 - Cp:[lvl x 360%], damage:[lvl x 400%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -7.6%,
Level 6 - Cp:[lvl x 460%], damage:[lvl x 480%],
effect type 1:"Max Cp recover", duration 1: 2, effect amount 1: -10%,
Level 7 - Cp:[lvl x 580%], damage:[lvl x 570%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -12.8%,
Level 8 - Cp:[lvl x 720%], damage:[lvl x 670%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -16.5%,
Level 9 - Cp:[lvl x 920%], damage:[lvl x 780%],
effect type 1:"Max Cp recover", duration 1: 3, effect amount 1: -22%,
Level 10 - Cp:[lvl x 1200%], damage:[lvl x 900%],
effect type 1:"Max Cp recover", duration 1: 4, effect amount 1: -40%,


Acupuncture: Meridian Anesthesia
CP Cost - 38.8% Reduction
Damages Enemy
Increased Protection
HP Heal - 100% Increased

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 1, effect amount 1: 1%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.5%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 1, effect amount 1: 2%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 0.6%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 3%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 1.4%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 4.2%,
effect type 2:"HP Recovery", duration 2: 1, effect amount 2: 2.1%,
effect type 3:"Restrict Charge", duration 3: 1,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 2, effect amount 1: 5.6%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 2.8%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 7.2%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 3.6%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 9%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 4.5%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 3, effect amount 1: 11.2%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 5.6%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 4, effect amount 1: 14.4%,
effect type 2:"HP Recovery", duration 2: 2, effect amount 2: 7.2%,
effect type 3:"Restrict Charge", duration 3: 2,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],
effect type 1:"defence all", duration 1: 4, effect amount 1: 20%,
effect type 2:"HP Recovery", duration 2: 3, effect amount 2: 10%,
effect type 3:"Restrict Charge", duration 3: 3,


Acupuncture: Meridians Destruction
CP Cost - -1.7% Reduction
Damage Reduced on LVL7-

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 200%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 1%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 260%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 2%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 330%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 3%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 410%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 5%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 500%],
effect type 1:"Restriction", duration 1: 1,
effect type 2:"Clear buff", chancetohit 2: 7%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 580%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 10%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 660%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 14%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 780%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 19%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 910%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 24%,

Level 10 - Cp:[lvl x 1200%}, damage:[lvl x 1150%],
effect type 1:"Restriction", duration 1: 2,
effect type 2:"Clear buff", chancetohit 2: 30%,


Dark Eye
Accuracy - 100% Increase; Increase in Linear Terma
Dodge - Decimal Rounded Off

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 0.2%,
effect type 2:"Dodge", effect amount 2: 0.2%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 0.5%,
effect type 2:"Dodge", effect amount 2: 0.5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 1%,
effect type 2:"Dodge", effect amount 2: 1%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 1.5%,
effect type 2:"Dodge", effect amount 2: 1.5%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 2%,
effect type 2:"Dodge", effect amount 2: 2%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 2.6%,
effect type 2:"Dodge", effect amount 2: 2.6%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 3.2%,
effect type 2:"Dodge", effect amount 2: 3.2%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 3.8%,
effect type 2:"Dodge", effect amount 2: 3.8%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 4.4%,
effect type 2:"Dodge", effect amount 2: 4.4%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Accuracy", effect amount 1: 5%,
effect type 2:"Dodge", effect amount 2: 5%,


Meridian Search
Critical Chance - Decimal Rounded Off
Critical Damage - Changed to Linear terms

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 0.2%,
effect type 2:"Critical Damage", effect amount 2: 0.4%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 0.4%,
effect type 2:"Critical Damage", effect amount 2: 0.8%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 0.7%,
effect type 2:"Critical Damage", effect amount 2: 1.4%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 1%,
effect type 2:"Critical Damage", effect amount 2: 2.2%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 1.5%,
effect type 2:"Critical Damage", effect amount 2: 3%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 2%,
effect type 2:"Critical Damage", effect amount 2: 4%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 2.5%,
effect type 2:"Critical Damage", effect amount 2: 5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 3%,
effect type 2:"Critical Damage", effect amount 2: 6%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 4%,
effect type 2:"Critical Damage", effect amount 2: 8%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Critical %", effect amount 1: 5%,
effect type 2:"Critical Damage", effect amount 2: 10%,


Meridian Strengthen
Extra CP Recovery - Percentage Rounded off

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 2%,
effect type 2:"Extra Charge Recover", effect amount 2: 2.5%,

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 4%,
effect type 2:"Extra Charge Recover", effect amount 2: 5%,

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 6%,
effect type 2:"Extra Charge Recover", effect amount 2: 7.5%,

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 8%,
effect type 2:"Extra Charge Recover", effect amount 2: 10%,

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 10%,
effect type 2:"Extra Charge Recover", effect amount 2: 12.5%,

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 12%,
effect type 2:"Extra Charge Recover", effect amount 2: 15%,

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 14%,
effect type 2:"Extra Charge Recover", effect amount 2: 17.5%,

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 16%,
effect type 2:"Extra Charge Recover", effect amount 2: 20%,

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 18%,
effect type 2:"Extra Charge Recover", effect amount 2: 22.5%,

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Max Cp", effect amount 1: 20%,
effect type 2:"Extra Charge Recover", effect amount 2: 25%,


Onmyouji: Wondrous Doors
Cp Cost - 44.4% Reduction
HP Suction Reduced on LVL4-
HP Suction Increased on LVL5+

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 5%,
Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 10%,
Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 15%,
Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 20%,
Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 25%,
Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 30%,
Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 40%,
Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 55%,
Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 75%,
Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],
effect type 1:"Convert dmg-hp", duration 1: 2, effect amount 1: 100%,


Samurai: One Sword
CP Cost - 1.7% Reduction
Damage - 23% Increased
Amplify and Reduce Dodge on Curve Pattern

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 150%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -10%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -10%,

Level 2 - Cp:[lvl x 150%], damage:[lvl x 180%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -12%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -12%,

Level 3 - Cp:[lvl x 210%], damage:[lvl x 230%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -14%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -14%,

Level 4 - Cp:[lvl x 280%], damage:[lvl x 280%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -16%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -16%,

Level 5 - Cp:[lvl x 360%], damage:[lvl x 340%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -19%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -19%,

Level 6 - Cp:[lvl x 460%], damage:[lvl x 410%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -22%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -22%,

Level 7 - Cp:[lvl x 580%], damage:[lvl x 510%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -26%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -26%,

Level 8 - Cp:[lvl x 720%], damage:[lvl x 720%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -30%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -30%,

Level 9 - Cp:[lvl x 920%], damage:[lvl x 850%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -35%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -35%,

Level 10 - Cp:[lvl x 1200%], damage:[lvl x 1000%],
effect type 1:"Defence all", duration 1: 3, effect amount 1: -40%,
effect type 2:"Dodge", duration 2: 3, effect amount 2: -40%,


Burial of Dead Bone
Cooldown +2 Turns
CP Cost Pattern Changed Completely (Up Down Up Down Curve)
Casting the Talent Inflicts Damage

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 2 - Cp:[lvl x 120%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 3 - Cp:[lvl x 150%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 4 - Cp:[lvl x 190%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 1,
Level 5 - Cp:[lvl x 240%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 6 - Cp:[lvl x 310%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 7 - Cp:[lvl x 400%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 8 - Cp:[lvl x 510%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 9 - Cp:[lvl x 680%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 2,
Level 10 - Cp:[lvl x 900%], damage:[lvl x 0%],
effect type 1:"Attacks Sealed", duration 1: 3,


Divine Wind of Onmyousamurai
Damage - 71% Increased
Damage for LVL 5+ Increased
Damage for LVL 4- Decreased

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 160%], damage:[lvl x 100%],
effect type 1:"Drain HP", effect amount 1: 5%,
Level 2 - Cp:[lvl x 190%], damage:[lvl x 120%],
effect type 1:"Drain HP", effect amount 1: 10%,
Level 3 - Cp:[lvl x 230%], damage:[lvl x 150%],
effect type 1:"Drain HP", effect amount 1: 15%,
Level 4 - Cp:[lvl x 280%], damage:[lvl x 190%],
effect type 1:"Drain HP", effect amount 1: 20%,
Level 5 - Cp:[lvl x 340%], damage:[lvl x 240%],
effect type 1:"Drain HP", effect amount 1: 25%,
Level 6 - Cp:[lvl x 410%], damage:[lvl x 310%],
effect type 1:"Drain HP", effect amount 1: 30%,
Level 7 - Cp:[lvl x 510%], damage:[lvl x 400%],
effect type 1:"Drain HP", effect amount 1: 40%,
Level 8 - Cp:[lvl x 720%], damage:[lvl x 510%],
effect type 1:"Drain HP", effect amount 1: 55%,
Level 9 - Cp:[lvl x 850%], damage:[lvl x 680%],
effect type 1:"Drain HP", effect amount 1: 75%,
Level 10 - Cp:[lvl x 1000%], damage:[lvl x 900%],
effect type 1:"Drain HP", effect amount 1: 100%,


Soul of Onmyouji
Defence value Rounded off
Stun Resist Increased on Lower LVLs


OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 0.5%,
effect type 2:"Resist Debuff", effect amount 2: 1%, effect requirement 2:"stun",

Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 0.6%,
effect type 2:"Resist Debuff", effect amount 2: 1.4%, effect requirement 2:"stun",

Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 0.8%,
effect type 2:"Resist Debuff", effect amount 2: 2%, effect requirement 2:"stun",

Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 1.1%,
effect type 2:"Resist Debuff", effect amount 2: 2.8%, effect requirement 2:"stun",

Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 1.5%,
effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 2%,
effect type 2:"Resist Debuff", effect amount 2: 3.8%, effect requirement 2:"stun",

Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 2.7%,
effect type 2:"Resist Debuff", effect amount 2: 6.4%, effect requirement 2:"stun",

Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 3.4%,
effect type 2:"Resist Debuff", effect amount 2: 8%, effect requirement 2:"stun",

Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 4.2%,
effect type 2:"Resist Debuff", effect amount 2: 13%, effect requirement 2:"stun",

Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Defence all", effect amount 1: 5%,
effect type 2:"Resist Debuff", effect amount 2: 20%, effect requirement 2:"stun",


Soul of Samurai
Rounded off Reflect Damage

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 2.4%, chancetoeffect 1: 1%,
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 4.4%, chancetoeffect 1: 2%,
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 7%, chancetoeffect 1: 3%,
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 10.4%, chancetoeffect 1: 4%,
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 14%, chancetoeffect 1: 5%,
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 18%, chancetoeffect 1: 6%,
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 22%, chancetoeffect 1: 7%,
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 28%, chancetoeffect 1: 8%,
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 36%, chancetoeffect 1: 9%,
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%],
effect type 1:"Reflect damage", effect amount 1: 50%, chancetoeffect 1: 10%,


Demon Song: Phantom Wave
CP Cost - Minor CP Tweaking
Damage - 25% Increased
Accuracy and Critical Chance Rounded Off

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 100%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 2 - Cp:[lvl x 120%], damage:[lvl x 120%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -5%,

Level 3 - Cp:[lvl x 150%], damage:[lvl x 180%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -5.5%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -5.5%,

Level 4 - Cp:[lvl x 190%], damage:[lvl x 250%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -6.5%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -6.5%,

Level 5 - Cp:[lvl x 240%], damage:[lvl x 340%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -8%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -8%,

Level 6 - Cp:[lvl x 310%], damage:[lvl x 410%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -10%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -10%,

Level 7 - Cp:[lvl x 400%], damage:[lvl x 480%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -13%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -13%,

Level 8 - Cp:[lvl x 510%], damage:[lvl x 570%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -15%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -15%,

Level 9 - Cp:[lvl x 680%], damage:[lvl x 680%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -17%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -17%,

Level 10 - Cp:[lvl x 900%], damage:[lvl x 800%],
effect type 1:"Accuracy", duration 1: 3, effect amount 1: -20%,
effect type 2:"Critical %", duration 2: 3, effect amount 2: -20%,


Demon Song: Song of Fantasia
CP Cost - 78.4% Increase
Damage - 285.7% Increase
+ Cooldown on Enemy's Jutsu up to 14 Turns!

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 100%], damage:[lvl x 65%],
effect type 1:"Modify Cooldown", effect amount 1: 3,
Level 2 - Cp:[lvl x 110%], damage:[lvl x 80%],
effect type 1:"Modify Cooldown", effect amount 1: 3,
Level 3 - Cp:[lvl x 130%], damage:[lvl x 100%],
effect type 1:"Modify Cooldown", effect amount 1: 4,
Level 4 - Cp:[lvl x 160%], damage:[lvl x 125%],
effect type 1:"Modify Cooldown", effect amount 1: 4,
Level 5 - Cp:[lvl x 200%], damage:[lvl x 150%],
effect type 1:"Modify Cooldown", effect amount 1: 5,
Level 6 - Cp:[lvl x 250%], damage:[lvl x 175%],
effect type 1:"Modify Cooldown", effect amount 1: 5,
Level 7 - Cp:[lvl x 310%], damage:[lvl x 200%],
effect type 1:"Modify Cooldown", effect amount 1: 6,
Level 8 - Cp:[lvl x 380%], damage:[lvl x 235%],
effect type 1:"Modify Cooldown", effect amount 1: 6,
Level 9 - Cp:[lvl x 460%], damage:[lvl x 275%],
effect type 1:"Modify Cooldown", effect amount 1: 7,
Level 10 - Cp:[lvl x 550%], damage:[lvl x 350%],
effect type 1:"Modify Cooldown", effect amount 1: 8,


Demon Song
Effect Amount - 100% Increase
Chance to Effect - 16.6% Increase

OLD Stats:
Spoiler: show
Level 1 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -0.4%, chancetoeffect 1: 6%,
Level 2 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -1%, chancetoeffect 1: 9%,
Level 3 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -2%, chancetoeffect 1: 12%,
Level 4 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -3%, chancetoeffect 1: 15%,
Level 5 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -4%, chancetoeffect 1: 21%,
Level 6 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -5.2%, chancetoeffect 1: 27%,
Level 7 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -6.4%, chancetoeffect 1: 33%,
Level 8 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -7.6%, chancetoeffect 1: 39%,
Level 9 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -8.8%, chancetoeffect 1: 48%,
Level 10 - Cp:[lvl x 0%], damage:[lvl x 0%], effect requirement :"lightning,wind"
effect type 1:"Damage all", duration 1: 3, effect amount 1: -10%, chancetoeffect 1: 60%,
Last edited by MDuh on Sat Jul 16, 2011 7:20 am, edited 6 times in total.
Image
Talent Exact Values - http://bit.ly/esMTPW
Image
User avatar
MDuh
 
Posts: 1271
Joined: Fri Aug 06, 2010 5:11 am
Location: http://osu.ppy.sh/u/674806

Next

Return to Guides and Advice

Who is online

Users browsing this forum: No registered users and 5 guests

cron