Developers' Notes on the 5 types of attributes and Ninjutsu

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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby jinchung » Fri Apr 23, 2010 5:53 pm

Actually what i think is the Water ninja is the weakest (even weaker than the wind user).
the water user are the so call "healer" but so what? the refresh need many CP n the lv29 Refresh only heal for 610!!! is not even half of the health. and it will still die during the next attack. :cry:

pls do something with tis....
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby Hades Is Perfect » Fri Apr 23, 2010 11:34 pm


Kenapa ga bisa Main nih swt..
Error dr pihak facebook ya?
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby TanercurA » Wed Apr 28, 2010 12:03 pm

i think there should be a percentage of burning someone just like there being a percentage of critical hitting someone and dodging something. Also i think it should show your chance of returning 30% of the damage (the earth thingy majic)
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby dgreyman » Fri May 21, 2010 9:48 am

wow! i cant believe how many sisies are here! stop complaining about other atrributes strength. please just stop whinning! dont you think it would be better if you'll just concentrate on ur ninjas strength?

even if you say earth users are hard to kill because of the huge hp pool there are ways to over come it. wind can do it with dodge and beeding. water can refresh and gain extra advantage by using restriction, fire can just go and max out its strongest jutsu's. dont forget. fre users can use up to 2 attributes and emblem the lucky bastards can use 3. im have lightning as primary and water as back up. i admit that earth and fire combinations are my weakness. im dead against emblem users with earth fire and lightning) but no complains. just pick the right stuff even the low level jutsu can come in handy when you strategies. decide on a point of approach and maximize on it.

guys please stop being such a girl.
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby Sham_CJ » Sat May 22, 2010 8:20 pm

sorry for this post just for ask..i want a new jutsu in wind element..like this..Image
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby juancarlofets » Thu Jun 03, 2010 10:48 pm

umm i think let the devs, the so called experts do the balancing which they think are imbalanced or underbalanced. but i also suggest instead of 0.4% every level added to wind and lightning, raise it higher like 0.6% or if the devs are seriously nice and handsome make it 0.8%. i seriously hope my suggestion gets implemented for all those pure wind, pure lightning, or even wind and lightning ninjas :) good day to you guys and thanks for reading
Name:Axel
Elements:WIND-Fire-Thunder
Level:47
Pet:Keiko,Chikko,Eriko.
Name:Cloud
Element:EARTH-Water
Level:45
Pet: Keiko,Inokuchi,Suzu
Name:Sakura
Element:THUNDER-Fire-Water
Level: 37
Pet:Keiko,Chikko, Suzu
Name:Madara
Element:Fire-Earth
Level:30
Pet:Keiko,Suzu,Leiko
User avatar
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Location: Quezon City, Philippines.

Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby setanMalam » Sat Jun 05, 2010 4:45 am

KAGE PLEASE MAKE US ABLE TO BUY WITH COIN IN THE STYLE SHOP
please please please :(
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Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby juancarlofets » Sat Jun 05, 2010 7:39 am

off topic suggestion go make your own post!!!!!!!!
WIND, LIGHTNING, FIRE, WATER, EARTH
Name:Axel
Elements:WIND-Fire-Thunder
Level:47
Pet:Keiko,Chikko,Eriko.
Name:Cloud
Element:EARTH-Water
Level:45
Pet: Keiko,Inokuchi,Suzu
Name:Sakura
Element:THUNDER-Fire-Water
Level: 37
Pet:Keiko,Chikko, Suzu
Name:Madara
Element:Fire-Earth
Level:30
Pet:Keiko,Suzu,Leiko
User avatar
juancarlofets
 
Posts: 12
Joined: Tue May 11, 2010 3:19 pm
Location: Quezon City, Philippines.

Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby juancarlofets » Sat Jun 05, 2010 7:42 am

i just hope the devs or admins read this and implement the 0.8% or 0.6% change instead of the 0.4% to combustion,purify,critical, and dodge. it'll make the game more awesome including it's not too imba and perfectly balanced instead of the low 0.4%.
Name:Axel
Elements:WIND-Fire-Thunder
Level:47
Pet:Keiko,Chikko,Eriko.
Name:Cloud
Element:EARTH-Water
Level:45
Pet: Keiko,Inokuchi,Suzu
Name:Sakura
Element:THUNDER-Fire-Water
Level: 37
Pet:Keiko,Chikko, Suzu
Name:Madara
Element:Fire-Earth
Level:30
Pet:Keiko,Suzu,Leiko
User avatar
juancarlofets
 
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Location: Quezon City, Philippines.

Re: Developers' Notes on the 5 types of attributes and Ninjutsu

Postby FSUMercerian » Sat Jun 05, 2010 10:35 am

If I remember right the increases were at .8% and the devs changed it to .4% to help balance out all the elements.
Name: Mercerian
Level: 60 Emblem User
Elements: Fire, Lightning, Wind
Rank: TENSAI JOUNIN
Pet: Lvl 59 Keiko
Talent: Waiting for new ones

"Everything happens for a reason, we just don't know why at the time"
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